Cloud Asset API C++ Client Library

An idiomatic C++ client library for the Cloud Asset API, a metadata inventory service that allows you to view, monitor, and analyze all your GCP and Anthos assets across projects and services.

While this library is GA, please note Google Cloud C++ client libraries do not follow Semantic Versioning.

Quickstart

The following shows the code that you'll run in the google/cloud/asset/quickstart/ directory, which should give you a taste of the Cloud Asset API C++ client library API.

#include "google/cloud/asset/v1/asset_client.h"
#include "google/cloud/project.h"
#include <iostream>

int main(int argc, char* argv[]) try {
  if (argc != 2) {
    std::cerr << "Usage: " << argv[0] << " project-id\n";
    return 1;
  }

  namespace asset = ::google::cloud::asset_v1;
  auto client = asset::AssetServiceClient(asset::MakeAssetServiceConnection());

  auto const project = google::cloud::Project(argv[1]);
  google::cloud::asset::v1::ListAssetsRequest request;
  request.set_parent(project.FullName());
  request.add_asset_types("storage.googleapis.com/Bucket");
  for (auto a : client.ListAssets(request)) {
    if (!a) throw std::move(a).status();
    std::cout << a->DebugString() << "\n";
  }

  return 0;
} catch (google::cloud::Status const& status) {
  std::cerr << "google::cloud::Status thrown: " << status << "\n";
  return 1;
}

Main classes

The main class in this library is asset_v1::AssetServiceClient. All RPCs are exposed as member functions of this class. Other classes provide helpers, configuration parameters, and infrastructure to mock asset_v1::AssetServiceClient when testing your application.

More Information