Video Services C++ Client Library

An idiomatic C++ client library for video services, including:

  • Live Stream API, a service to transcode live, linear video streams into a variety of formats.
  • Transcoder API, a service to convert video files into formats suitable for consumer distribution.
  • Video Stitcher API, a service to generate dynamic content for delivery to client devices. Call the Video Stitcher API from your servers to dynamically insert ads into video-on-demand and live streams for your users.

While this library is GA, please note Google Cloud C++ client libraries do not follow Semantic Versioning.

Quickstart

The following shows the code that you'll run in the google/cloud/video/quickstart/ directory, which should give you a taste of the video services C++ client library.

#include "google/cloud/video/transcoder/v1/transcoder_client.h"
#include "google/cloud/location.h"
#include <iostream>

int main(int argc, char* argv[]) try {
  if (argc != 3) {
    std::cerr << "Usage: " << argv[0] << " project-id location-id\n";
    return 1;
  }

  auto const location = google::cloud::Location(argv[1], argv[2]);

  namespace transcoder = ::google::cloud::video_transcoder_v1;
  auto client = transcoder::TranscoderServiceClient(
      transcoder::MakeTranscoderServiceConnection());

  for (auto j : client.ListJobs(location.FullName())) {
    if (!j) throw std::move(j).status();
    std::cout << j->DebugString() << "\n";
  }

  return 0;
} catch (google::cloud::Status const& status) {
  std::cerr << "google::cloud::Status thrown: " << status << "\n";
  return 1;
}

Main classes

This library offers multiple *Client classes, which are listed below. Each one of these classes exposes all the RPCs for a service as member functions of the class. This library groups multiple services because they are part of the same product or are often used together. A typical example may be the administrative and data plane operations for a single product.

The library also has other classes that provide helpers, configuration parameters, and infrastructure to mock the *Client classes when testing your application.

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