Class GoogleCloudAiplatformV1FindNeighborsRequestQuery
A query to find a number of the nearest neighbors (most similar vectors) of a vector.
Implements
Inherited Members
Namespace: Google.Apis.Aiplatform.v1.Data
Assembly: Google.Apis.Aiplatform.v1.dll
Syntax
public class GoogleCloudAiplatformV1FindNeighborsRequestQuery : IDirectResponseSchema
Properties
ApproximateNeighborCount
The number of neighbors to find via approximate search before exact reordering is performed. If not set, the default value from scam config is used; if set, this value must be > 0.
Declaration
[JsonProperty("approximateNeighborCount")]
public virtual int? ApproximateNeighborCount { get; set; }
Property Value
Type | Description |
---|---|
int? |
Datapoint
Required. The datapoint/vector whose nearest neighbors should be searched for.
Declaration
[JsonProperty("datapoint")]
public virtual GoogleCloudAiplatformV1IndexDatapoint Datapoint { get; set; }
Property Value
Type | Description |
---|---|
GoogleCloudAiplatformV1IndexDatapoint |
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
Type | Description |
---|---|
string |
FractionLeafNodesToSearchOverride
The fraction of the number of leaves to search, set at query time allows user to tune search performance. This value increase result in both search accuracy and latency increase. The value should be between 0.0 and 1.0. If not set or set to 0.0, query uses the default value specified in NearestNeighborSearchConfig.TreeAHConfig.fraction_leaf_nodes_to_search.
Declaration
[JsonProperty("fractionLeafNodesToSearchOverride")]
public virtual double? FractionLeafNodesToSearchOverride { get; set; }
Property Value
Type | Description |
---|---|
double? |
NeighborCount
The number of nearest neighbors to be retrieved from database for each query. If not set, will use the default from the service configuration (https://cloud.google.com/vertex-ai/docs/matching-engine/configuring-indexes#nearest-neighbor-search-config).
Declaration
[JsonProperty("neighborCount")]
public virtual int? NeighborCount { get; set; }
Property Value
Type | Description |
---|---|
int? |
PerCrowdingAttributeNeighborCount
Crowding is a constraint on a neighbor list produced by nearest neighbor search requiring that no more than some value k' of the k neighbors returned have the same value of crowding_attribute. It's used for improving result diversity. This field is the maximum number of matches with the same crowding tag.
Declaration
[JsonProperty("perCrowdingAttributeNeighborCount")]
public virtual int? PerCrowdingAttributeNeighborCount { get; set; }
Property Value
Type | Description |
---|---|
int? |
Rrf
Optional. Represents RRF algorithm that combines search results.
Declaration
[JsonProperty("rrf")]
public virtual GoogleCloudAiplatformV1FindNeighborsRequestQueryRRF Rrf { get; set; }
Property Value
Type | Description |
---|---|
GoogleCloudAiplatformV1FindNeighborsRequestQueryRRF |