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Class AchievementsResource.ListRequest

Lists the progress for all your application's achievements for the currently authenticated player.

Inheritance
System.Object
ClientServiceRequest
ClientServiceRequest<PlayerAchievementListResponse>
GamesBaseServiceRequest<PlayerAchievementListResponse>
AchievementsResource.ListRequest
Implements
IClientServiceRequest<PlayerAchievementListResponse>
IClientServiceRequest
Inherited Members
GamesBaseServiceRequest<PlayerAchievementListResponse>.Alt
GamesBaseServiceRequest<PlayerAchievementListResponse>.Fields
GamesBaseServiceRequest<PlayerAchievementListResponse>.Key
GamesBaseServiceRequest<PlayerAchievementListResponse>.OauthToken
GamesBaseServiceRequest<PlayerAchievementListResponse>.PrettyPrint
GamesBaseServiceRequest<PlayerAchievementListResponse>.QuotaUser
GamesBaseServiceRequest<PlayerAchievementListResponse>.UserIp
ClientServiceRequest<PlayerAchievementListResponse>.Execute()
ClientServiceRequest<PlayerAchievementListResponse>.ExecuteAsStream()
ClientServiceRequest<PlayerAchievementListResponse>.ExecuteAsync()
ClientServiceRequest<PlayerAchievementListResponse>.ExecuteAsync(CancellationToken)
ClientServiceRequest<PlayerAchievementListResponse>.ExecuteAsStreamAsync()
ClientServiceRequest<PlayerAchievementListResponse>.ExecuteAsStreamAsync(CancellationToken)
ClientServiceRequest<PlayerAchievementListResponse>.CreateRequest(Nullable<Boolean>)
ClientServiceRequest<PlayerAchievementListResponse>.GenerateRequestUri()
ClientServiceRequest<PlayerAchievementListResponse>.GetBody()
ClientServiceRequest<PlayerAchievementListResponse>.GetDefaultETagAction(String)
ClientServiceRequest<PlayerAchievementListResponse>.ETagAction
ClientServiceRequest<PlayerAchievementListResponse>.ModifyRequest
ClientServiceRequest<PlayerAchievementListResponse>.RequestParameters
ClientServiceRequest<PlayerAchievementListResponse>.Service
ClientServiceRequest._unsuccessfulResponseHandlers
ClientServiceRequest._exceptionHandlers
ClientServiceRequest._executeInterceptors
ClientServiceRequest.AddUnsuccessfulResponseHandler(IHttpUnsuccessfulResponseHandler)
ClientServiceRequest.AddExceptionHandler(IHttpExceptionHandler)
ClientServiceRequest.AddExecuteInterceptor(IHttpExecuteInterceptor)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.Finalize()
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Google.Apis.Games.v1
Assembly: Google.Apis.Games.v1.dll
Syntax
public class ListRequest : GamesBaseServiceRequest<PlayerAchievementListResponse>, IClientServiceRequest<PlayerAchievementListResponse>, IClientServiceRequest

Constructors

ListRequest(IClientService, String)

Constructs a new List request.

Declaration
public ListRequest(IClientService service, string playerId)
Parameters
Type Name Description
IClientService service
System.String playerId

Properties

HttpMethod

Gets the HTTP method.

Declaration
public override string HttpMethod { get; }
Property Value
Type Description
System.String
Overrides
Google.Apis.Requests.ClientServiceRequest<Google.Apis.Games.v1.Data.PlayerAchievementListResponse>.HttpMethod

Language

The preferred language to use for strings returned by this method.

Declaration
public virtual string Language { get; set; }
Property Value
Type Description
System.String

MaxResults

The maximum number of achievement resources to return in the response, used for paging. For any response, the actual number of achievement resources returned may be less than the specified maxResults.

Declaration
public virtual Nullable<int> MaxResults { get; set; }
Property Value
Type Description
System.Nullable<System.Int32>

MethodName

Gets the method name.

Declaration
public override string MethodName { get; }
Property Value
Type Description
System.String
Overrides
Google.Apis.Requests.ClientServiceRequest<Google.Apis.Games.v1.Data.PlayerAchievementListResponse>.MethodName

PageToken

The token returned by the previous request.

Declaration
public virtual string PageToken { get; set; }
Property Value
Type Description
System.String

PlayerId

A player ID. A value of me may be used in place of the authenticated player's ID.

Declaration
public virtual string PlayerId { get; }
Property Value
Type Description
System.String

RestPath

Gets the REST path.

Declaration
public override string RestPath { get; }
Property Value
Type Description
System.String
Overrides
Google.Apis.Requests.ClientServiceRequest<Google.Apis.Games.v1.Data.PlayerAchievementListResponse>.RestPath

State

Tells the server to return only achievements with the specified state. If this parameter isn't specified, all achievements are returned.

Declaration
public virtual Nullable<AchievementsResource.ListRequest.StateEnum> State { get; set; }
Property Value
Type Description
System.Nullable<AchievementsResource.ListRequest.StateEnum>

Methods

InitParameters()

Initializes List parameter list.

Declaration
protected override void InitParameters()
Overrides
Google.Apis.Games.v1.GamesBaseServiceRequest<Google.Apis.Games.v1.Data.PlayerAchievementListResponse>.InitParameters()

Implements

IClientServiceRequest<TResponse>
IClientServiceRequest
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