Class Played
This is a JSON template for metadata about a player playing a game with the currently authenticated user.
Inheritance
System.Object
Played
Implements
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class Played : object, IDirectResponseSchema
Properties
AutoMatched
True if the player was auto-matched with the currently authenticated user.
Declaration
public virtual Nullable<bool> AutoMatched { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Kind
Uniquely identifies the type of this resource. Value is always the fixed string games#played.
Declaration
public virtual string Kind { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
TimeMillis
The last time the player played the game in milliseconds since the epoch in UTC.
Declaration
public virtual Nullable<long> TimeMillis { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |