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Class PlayerEvent

This is a JSON template for an event status resource.

Inheritance
System.Object
PlayerEvent
Implements
IDirectResponseSchema
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class PlayerEvent : object, IDirectResponseSchema

Properties

DefinitionId

The ID of the event definition.

Declaration
public virtual string DefinitionId { get; set; }
Property Value
Type Description
System.String

ETag

The ETag of the item.

Declaration
public virtual string ETag { get; set; }
Property Value
Type Description
System.String

FormattedNumEvents

The current number of times this event has occurred, as a string. The formatting of this string depends on the configuration of your event in the Play Games Developer Console.

Declaration
public virtual string FormattedNumEvents { get; set; }
Property Value
Type Description
System.String

Kind

Uniquely identifies the type of this resource. Value is always the fixed string games#playerEvent.

Declaration
public virtual string Kind { get; set; }
Property Value
Type Description
System.String

NumEvents

The current number of times this event has occurred.

Declaration
public virtual Nullable<long> NumEvents { get; set; }
Property Value
Type Description
System.Nullable<System.Int64>

PlayerId

The ID of the player.

Declaration
public virtual string PlayerId { get; set; }
Property Value
Type Description
System.String

Implements

IDirectResponseSchema
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