Class PlayerLevel
This is a JSON template for 1P/3P metadata about a user's level.
Inheritance
System.Object
PlayerLevel
Implements
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class PlayerLevel : object, IDirectResponseSchema
Properties
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Kind
Uniquely identifies the type of this resource. Value is always the fixed string games#playerLevel.
Declaration
public virtual string Kind { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Level
The level for the user.
Declaration
public virtual Nullable<int> Level { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
MaxExperiencePoints
The maximum experience points for this level.
Declaration
public virtual Nullable<long> MaxExperiencePoints { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |
MinExperiencePoints
The minimum experience points for this level.
Declaration
public virtual Nullable<long> MinExperiencePoints { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |