Class TurnBasedMatchSync
This is a JSON template for a list of turn-based matches returned from a sync.
Inheritance
System.Object
TurnBasedMatchSync
Implements
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class TurnBasedMatchSync : object, IDirectResponseSchema
Properties
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Items
The matches.
Declaration
public virtual IList<TurnBasedMatch> Items { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.IList<TurnBasedMatch> |
Kind
Uniquely identifies the type of this resource. Value is always the fixed string games#turnBasedMatchSync.
Declaration
public virtual string Kind { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
MoreAvailable
True if there were more matches available to fetch at the time the response was generated (which were not returned due to page size limits.)
Declaration
public virtual Nullable<bool> MoreAvailable { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
NextPageToken
The pagination token for the next page of results.
Declaration
public virtual string NextPageToken { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |