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Class AchievementUpdateResponse

An updated achievement.

Inheritance
object
AchievementUpdateResponse
Implements
IDirectResponseSchema
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class AchievementUpdateResponse : IDirectResponseSchema

Properties

AchievementId

The achievement this update is was applied to.

Declaration
[JsonProperty("achievementId")]
public virtual string AchievementId { get; set; }
Property Value
Type Description
string

CurrentState

The current state of the achievement.

Declaration
[JsonProperty("currentState")]
public virtual string CurrentState { get; set; }
Property Value
Type Description
string

CurrentSteps

The current steps recorded for this achievement if it is incremental.

Declaration
[JsonProperty("currentSteps")]
public virtual int? CurrentSteps { get; set; }
Property Value
Type Description
int?

ETag

The ETag of the item.

Declaration
public virtual string ETag { get; set; }
Property Value
Type Description
string

Kind

Uniquely identifies the type of this resource. Value is always the fixed string games#achievementUpdateResponse.

Declaration
[JsonProperty("kind")]
public virtual string Kind { get; set; }
Property Value
Type Description
string

NewlyUnlocked

Whether this achievement was newly unlocked (that is, whether the unlock request for the achievement was the first for the player).

Declaration
[JsonProperty("newlyUnlocked")]
public virtual bool? NewlyUnlocked { get; set; }
Property Value
Type Description
bool?

UpdateOccurred

Whether the requested updates actually affected the achievement.

Declaration
[JsonProperty("updateOccurred")]
public virtual bool? UpdateOccurred { get; set; }
Property Value
Type Description
bool?

Implements

IDirectResponseSchema
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