Class EventsResource.ResetAllRequest
Resets all player progress on all events for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
Inheritance
EventsResource.ResetAllRequest
Inherited Members
Namespace: Google.Apis.GamesManagement.v1management
Assembly: Google.Apis.GamesManagement.v1management.dll
Syntax
public class EventsResource.ResetAllRequest : GamesManagementBaseServiceRequest<string>, IClientServiceRequest<string>, IClientServiceRequest
Constructors
ResetAllRequest(IClientService)
Constructs a new ResetAll request.
Declaration
public ResetAllRequest(IClientService service)
Parameters
Type | Name | Description |
---|---|---|
IClientService | service |
Properties
HttpMethod
Gets the HTTP method.
Declaration
public override string HttpMethod { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Google.Apis.Requests.ClientServiceRequest<string>.HttpMethod
MethodName
Gets the method name.
Declaration
public override string MethodName { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Google.Apis.Requests.ClientServiceRequest<string>.MethodName
RestPath
Gets the REST path.
Declaration
public override string RestPath { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Google.Apis.Requests.ClientServiceRequest<string>.RestPath
Methods
InitParameters()
Initializes ResetAll parameter list.
Declaration
protected override void InitParameters()