Class EventsResource.ResetForAllPlayersRequest
Resets the event with the given ID for all players. This method is only available to user accounts for your developer console. Only draft events can be reset.
Inheritance
EventsResource.ResetForAllPlayersRequest
Inherited Members
Namespace: Google.Apis.GamesManagement.v1management
Assembly: Google.Apis.GamesManagement.v1management.dll
Syntax
public class EventsResource.ResetForAllPlayersRequest : GamesManagementBaseServiceRequest<string>, IClientServiceRequest<string>, IClientServiceRequest
Constructors
ResetForAllPlayersRequest(IClientService, string)
Constructs a new ResetForAllPlayers request.
Declaration
public ResetForAllPlayersRequest(IClientService service, string eventId)
Parameters
Type | Name | Description |
---|---|---|
IClientService | service | |
string | eventId |
Properties
EventId
The ID of the event.
Declaration
[RequestParameter("eventId", RequestParameterType.Path)]
public virtual string EventId { get; }
Property Value
Type | Description |
---|---|
string |
HttpMethod
Gets the HTTP method.
Declaration
public override string HttpMethod { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Google.Apis.Requests.ClientServiceRequest<string>.HttpMethod
MethodName
Gets the method name.
Declaration
public override string MethodName { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Google.Apis.Requests.ClientServiceRequest<string>.MethodName
RestPath
Gets the REST path.
Declaration
public override string RestPath { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Google.Apis.Requests.ClientServiceRequest<string>.RestPath
Methods
InitParameters()
Initializes ResetForAllPlayers parameter list.
Declaration
protected override void InitParameters()