Class PerformanceThreshold
A PerformanceThreshold is used when each window is good when that window has a sufficiently high performance.
Inheritance
System.Object
PerformanceThreshold
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Google.Apis.Monitoring.v3.Data
Assembly: Google.Apis.Monitoring.v3.dll
Syntax
public class PerformanceThreshold : IDirectResponseSchema
Properties
BasicSliPerformance
BasicSli to evaluate to judge window quality.
Declaration
[JsonProperty("basicSliPerformance")]
public virtual BasicSli BasicSliPerformance { get; set; }
Property Value
| Type | Description |
|---|---|
| BasicSli |
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Performance
RequestBasedSli to evaluate to judge window quality.
Declaration
[JsonProperty("performance")]
public virtual RequestBasedSli Performance { get; set; }
Property Value
| Type | Description |
|---|---|
| RequestBasedSli |
Threshold
If window performance >= threshold, the window is counted as good.
Declaration
[JsonProperty("threshold")]
public virtual double? Threshold { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |