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Class PerformanceThreshold

A PerformanceThreshold is used when each window is good when that window has a sufficiently high performance.

Inheritance
System.Object
PerformanceThreshold
Implements
IDirectResponseSchema
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Google.Apis.Monitoring.v3.Data
Assembly: Google.Apis.Monitoring.v3.dll
Syntax
public class PerformanceThreshold : IDirectResponseSchema

Properties

BasicSliPerformance

BasicSli to evaluate to judge window quality.

Declaration
[JsonProperty("basicSliPerformance")]
public virtual BasicSli BasicSliPerformance { get; set; }
Property Value
Type Description
BasicSli

ETag

The ETag of the item.

Declaration
public virtual string ETag { get; set; }
Property Value
Type Description
System.String

Performance

RequestBasedSli to evaluate to judge window quality.

Declaration
[JsonProperty("performance")]
public virtual RequestBasedSli Performance { get; set; }
Property Value
Type Description
RequestBasedSli

Threshold

If window performance >= threshold, the window is counted as good.

Declaration
[JsonProperty("threshold")]
public virtual double? Threshold { get; set; }
Property Value
Type Description
System.Nullable<System.Double>

Implements

IDirectResponseSchema
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