Class Namespace
An attachment namespace defines read and write access for all the attachments created under it. Each namespace is globally unique, and owned by one project which is the only project that can create attachments under it.
Inheritance
System.Object
Namespace
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Google.Apis.Proximitybeacon.v1beta1.Data
Assembly: Google.Apis.Proximitybeacon.v1beta1.dll
Syntax
public class Namespace : IDirectResponseSchema
Properties
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
Type | Description |
---|---|
System.String |
NamespaceName
Resource name of this namespace. Namespaces names have the format: namespaces/namespace.
Declaration
[JsonProperty("namespaceName")]
public virtual string NamespaceName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
ServingVisibility
Specifies what clients may receive attachments under this namespace via
beaconinfo.getforobserved
.
Declaration
[JsonProperty("servingVisibility")]
public virtual string ServingVisibility { get; set; }
Property Value
Type | Description |
---|---|
System.String |