Class BuildBazelRemoteExecutionV2Platform
A Platform is a set of requirements, such as hardware, operating system, or compiler toolchain, for an
Action's execution environment. A Platform is represented as a series of key-value pairs representing the
properties that are required of the platform.
Inheritance
System.Object
BuildBazelRemoteExecutionV2Platform
Implements
Google.Apis.Requests.IDirectResponseSchema
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Google.Apis.RemoteBuildExecution.v1.Data
Assembly: Google.Apis.RemoteBuildExecution.v1.dll
Syntax
public class BuildBazelRemoteExecutionV2Platform : IDirectResponseSchema
Properties
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Properties
The properties that make up this platform. In order to ensure that equivalent Platforms always hash to the
same value, the properties MUST be lexicographically sorted by name, and then by value. Sorting of strings
is done by code point, equivalently, by the UTF-8 bytes.
Declaration
[JsonProperty("properties")]
public virtual IList<BuildBazelRemoteExecutionV2PlatformProperty> Properties { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.IList<BuildBazelRemoteExecutionV2PlatformProperty> |
Implements
Google.Apis.Requests.IDirectResponseSchema