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Class RecognitionAudio

Contains audio data in the encoding specified in the RecognitionConfig. Either content or uri must be supplied. Supplying both or neither returns google.rpc.Code.INVALID_ARGUMENT. See content limits.

Inheritance
object
RecognitionAudio
Implements
IDirectResponseSchema
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Google.Apis.Speech.v1p1beta1.Data
Assembly: Google.Apis.Speech.v1p1beta1.dll
Syntax
public class RecognitionAudio : IDirectResponseSchema

Properties

Content

The audio data bytes encoded as specified in RecognitionConfig. Note: as with all bytes fields, proto buffers use a pure binary representation, whereas JSON representations use base64.

Declaration
[JsonProperty("content")]
public virtual string Content { get; set; }
Property Value
Type Description
string

ETag

The ETag of the item.

Declaration
public virtual string ETag { get; set; }
Property Value
Type Description
string

Uri

URI that points to a file that contains audio data bytes as specified in RecognitionConfig. The file must not be compressed (for example, gzip). Currently, only Google Cloud Storage URIs are supported, which must be specified in the following format: gs://bucket_name/object_name (other URI formats return google.rpc.Code.INVALID_ARGUMENT). For more information, see Request URIs.

Declaration
[JsonProperty("uri")]
public virtual string Uri { get; set; }
Property Value
Type Description
string

Implements

IDirectResponseSchema
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