Class Channel
Represents a gRPC channel. Channels are an abstraction of long-lived connections to remote servers. More client objects can reuse the same channel. Creating a channel is an expensive operation compared to invoking a remote call so in general you should reuse a single channel for as many calls as possible.
Inheritance
Inherited Members
Namespace: Grpc.Core
Assembly: Grpc.Core.dll
Syntax
public class Channel
Constructors
Channel(String, ChannelCredentials)
Creates a channel that connects to a specific host. Port will default to 80 for an unsecure channel and to 443 for a secure channel.
Declaration
public Channel(string target, ChannelCredentials credentials)
Parameters
Type | Name | Description |
---|---|---|
System.String | target | Target of the channel. |
ChannelCredentials | credentials | Credentials to secure the channel. |
Channel(String, ChannelCredentials, IEnumerable<ChannelOption>)
Creates a channel that connects to a specific host. Port will default to 80 for an unsecure channel or to 443 for a secure channel.
Declaration
public Channel(string target, ChannelCredentials credentials, IEnumerable<ChannelOption> options)
Parameters
Type | Name | Description |
---|---|---|
System.String | target | Target of the channel. |
ChannelCredentials | credentials | Credentials to secure the channel. |
System.Collections.Generic.IEnumerable<ChannelOption> | options | Channel options. |
Channel(String, Int32, ChannelCredentials)
Creates a channel that connects to a specific host and port.
Declaration
public Channel(string host, int port, ChannelCredentials credentials)
Parameters
Type | Name | Description |
---|---|---|
System.String | host | The name or IP address of the host. |
System.Int32 | port | The port. |
ChannelCredentials | credentials | Credentials to secure the channel. |
Channel(String, Int32, ChannelCredentials, IEnumerable<ChannelOption>)
Creates a channel that connects to a specific host and port.
Declaration
public Channel(string host, int port, ChannelCredentials credentials, IEnumerable<ChannelOption> options)
Parameters
Type | Name | Description |
---|---|---|
System.String | host | The name or IP address of the host. |
System.Int32 | port | The port. |
ChannelCredentials | credentials | Credentials to secure the channel. |
System.Collections.Generic.IEnumerable<ChannelOption> | options | Channel options. |
Properties
ResolvedTarget
Resolved address of the remote endpoint in URI format.
Declaration
public string ResolvedTarget { get; }
Property Value
Type | Description |
---|---|
System.String |
ShutdownToken
Returns a token that gets cancelled once ShutdownAsync
is invoked.
Declaration
public CancellationToken ShutdownToken { get; }
Property Value
Type | Description |
---|---|
System.Threading.CancellationToken |
State
Gets current connectivity state of this channel.
After channel has been shutdown, ChannelState.Shutdown
will be returned.
Declaration
public ChannelState State { get; }
Property Value
Type | Description |
---|---|
ChannelState |
Target
The original target used to create the channel.
Declaration
public string Target { get; }
Property Value
Type | Description |
---|---|
System.String |
Methods
ConnectAsync(Nullable<DateTime>)
Allows explicitly requesting channel to connect without starting an RPC. Returned task completes once state Ready was seen. If the deadline is reached, or channel enters the Shutdown state, the task is cancelled. There is no need to call this explicitly unless your use case requires that. Starting an RPC on a new channel will request connection implicitly.
Declaration
public Task ConnectAsync(DateTime? deadline = default(DateTime? ))
Parameters
Type | Name | Description |
---|---|---|
System.Nullable<System.DateTime> | deadline | The deadline. |
Returns
Type | Description |
---|---|
System.Threading.Tasks.Task |
ShutdownAsync()
Shuts down the channel cleanly. It is strongly recommended to shutdown all previously created channels before exiting from the process.
Declaration
public Task ShutdownAsync()
Returns
Type | Description |
---|---|
System.Threading.Tasks.Task |
Remarks
This method doesn't wait for all calls on this channel to finish (nor does it explicitly cancel all outstanding calls). It is user's responsibility to make sure all the calls on this channel have finished (successfully or with an error) before shutting down the channel to ensure channel shutdown won't impact the outcome of those remote calls.
TryWaitForStateChangedAsync(ChannelState, Nullable<DateTime>)
Returned tasks completes once channel state has become different from
given lastObservedState (true
is returned) or if the wait has timed out (false
is returned).
Declaration
public Task<bool> TryWaitForStateChangedAsync(ChannelState lastObservedState, DateTime? deadline = default(DateTime? ))
Parameters
Type | Name | Description |
---|---|---|
ChannelState | lastObservedState | |
System.Nullable<System.DateTime> | deadline |
Returns
Type | Description |
---|---|
System.Threading.Tasks.Task<System.Boolean> |
WaitForStateChangedAsync(ChannelState, Nullable<DateTime>)
Returned tasks completes once channel state has become different from given lastObservedState. If deadline is reached or an error occurs, returned task is cancelled.
Declaration
public Task WaitForStateChangedAsync(ChannelState lastObservedState, DateTime? deadline = default(DateTime? ))
Parameters
Type | Name | Description |
---|---|---|
ChannelState | lastObservedState | |
System.Nullable<System.DateTime> | deadline |
Returns
Type | Description |
---|---|
System.Threading.Tasks.Task |