Class: Google::Apis::VisionV1::GoogleCloudVisionV1p3beta1ColorInfo

Inherits:
Object
  • Object
show all
Includes:
Core::Hashable, Core::JsonObjectSupport
Defined in:
generated/google/apis/vision_v1/classes.rb,
generated/google/apis/vision_v1/representations.rb,
generated/google/apis/vision_v1/representations.rb

Overview

Color information consists of RGB channels, score, and the fraction of the image that the color occupies in the image.

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(**args) ⇒ GoogleCloudVisionV1p3beta1ColorInfo

Returns a new instance of GoogleCloudVisionV1p3beta1ColorInfo.



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# File 'generated/google/apis/vision_v1/classes.rb', line 5048

def initialize(**args)
   update!(**args)
end

Instance Attribute Details

#colorGoogle::Apis::VisionV1::Color

Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to/from color representations in various languages over compactness; for example, the fields of this representation can be trivially provided to the constructor of "java.awt.Color" in Java; it can also be trivially provided to UIColor's "+colorWithRed:green:blue:alpha" method in iOS; and, with just a little work, it can be easily formatted into a CSS "rgba()" string in JavaScript, as well. Note: this proto does not carry information about the absolute color space that should be used to interpret the RGB value (e.g. sRGB, Adobe RGB, DCI-P3, BT.2020, etc.). By default, applications SHOULD assume the sRGB color space. Note: when color equality needs to be decided, implementations, unless documented otherwise, will treat two colors to be equal if all their red, green, blue and alpha values each differ by at most 1e-5. Example (Java): import com.google.type.Color; // ... public static java.awt.Color fromProto(Color protocolor) float alpha = protocolor.hasAlpha() ? protocolor.getAlpha().getValue() : 1.0; return new java.awt.Color( protocolor.getRed(), protocolor.getGreen(), protocolor.getBlue( ), alpha); public static Color toProto(java.awt.Color color) float red = ( float) color.getRed(); float green = (float) color.getGreen(); float blue = ( float) color.getBlue(); float denominator = 255.0; Color.Builder resultBuilder = Color .newBuilder() .setRed(red / denominator) .setGreen(green / denominator) .setBlue(blue / denominator); int alpha = color.getAlpha(); if (alpha != 255) result.setAlpha( FloatValue .newBuilder() .setValue(((float) alpha) / denominator) .build()); return resultBuilder.build(); // ... Example (iOS / Obj-C): // ... static UIColor* fromProto(Color* protocolor) float red = [ protocolor red]; float green = [protocolor green]; float blue = [protocolor blue]; FloatValue* alpha_wrapper = [protocolor alpha]; float alpha = 1.0; if ( alpha_wrapper != nil) alpha = [alpha_wrapper value]; return [UIColor colorWithRed:red green:green blue:blue alpha:alpha]; static Color* toProto( UIColor* color) CGFloat red, green, blue, alpha; if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) return nil; Color* result = [[Color alloc] init]; [result setRed:red]; [result setGreen:green]; [result setBlue: blue]; if (alpha <= 0.9999) [result setAlpha:floatWrapperWithValue(alpha)]; [result autorelease]; return result; // ... Example (JavaScript): // ... var protoToCssColor = function(rgb_color) var redFrac = rgb_color.red || 0.0; var greenFrac = rgb_color.green || 0.0; var blueFrac = rgb_color.blue || 0.0; var red = Math.floor(redFrac * 255); var green = Math.floor(greenFrac * 255); var blue = Math.floor(blueFrac * 255); if (!('alpha' in rgb_color)) return rgbToCssColor_(red, green, blue); var alphaFrac = rgb_color.alpha.value || 0. 0; var rgbParams = [red, green, blue].join(','); return ['rgba(', rgbParams, ', ', alphaFrac, ')'].join('');; var rgbToCssColor_ = function(red, green, blue) var rgbNumber = new Number((red << 16) | (green << 8) | blue); var hexString = rgbNumber.toString(16); var missingZeros = 6 - hexString.length; var resultBuilder = ['#']; for (var i = 0; i < missingZeros; i++) resultBuilder.push('0'); resultBuilder.push(hexString); return resultBuilder. join('');; // ... Corresponds to the JSON property color



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# File 'generated/google/apis/vision_v1/classes.rb', line 5036

def color
  @color
end

#pixel_fractionFloat

The fraction of pixels the color occupies in the image. Value in range [0, 1]. Corresponds to the JSON property pixelFraction

Returns:

  • (Float)


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# File 'generated/google/apis/vision_v1/classes.rb', line 5041

def pixel_fraction
  @pixel_fraction
end

#scoreFloat

Image-specific score for this color. Value in range [0, 1]. Corresponds to the JSON property score

Returns:

  • (Float)


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# File 'generated/google/apis/vision_v1/classes.rb', line 5046

def score
  @score
end

Instance Method Details

#update!(**args) ⇒ Object

Update properties of this object



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# File 'generated/google/apis/vision_v1/classes.rb', line 5053

def update!(**args)
  @color = args[:color] if args.key?(:color)
  @pixel_fraction = args[:pixel_fraction] if args.key?(:pixel_fraction)
  @score = args[:score] if args.key?(:score)
end