Class: Google::Apis::GamesManagementV1management::AchievementResetResponse
- Inherits:
- 
      Object
      
        - Object
- Google::Apis::GamesManagementV1management::AchievementResetResponse
 
- Includes:
- Core::Hashable, Core::JsonObjectSupport
- Defined in:
- generated/google/apis/games_management_v1management/classes.rb,
 generated/google/apis/games_management_v1management/representations.rb,
 generated/google/apis/games_management_v1management/representations.rb
Overview
This is a JSON template for an achievement reset response.
Instance Attribute Summary collapse
- 
  
    
      #current_state  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    The current state of the achievement. 
- 
  
    
      #definition_id  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    The ID of an achievement for which player state has been updated. 
- 
  
    
      #kind  ⇒ String 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    Uniquely identifies the type of this resource. 
- 
  
    
      #update_occurred  ⇒ Boolean 
    
    
      (also: #update_occurred?)
    
  
  
  
  
    
    
  
  
  
  
  
  
    Flag to indicate if the requested update actually occurred. 
Instance Method Summary collapse
- 
  
    
      #initialize(**args)  ⇒ AchievementResetResponse 
    
    
  
  
  
    constructor
  
  
  
  
  
  
  
    A new instance of AchievementResetResponse. 
- 
  
    
      #update!(**args)  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    Update properties of this object. 
Methods included from Core::JsonObjectSupport
Methods included from Core::Hashable
Constructor Details
#initialize(**args) ⇒ AchievementResetResponse
Returns a new instance of AchievementResetResponse
| 108 109 110 | # File 'generated/google/apis/games_management_v1management/classes.rb', line 108 def initialize(**args) update!(**args) end | 
Instance Attribute Details
#current_state ⇒ String
The current state of the achievement. This is the same as the initial state of the achievement. Possible values are:
- "HIDDEN"- Achievement is hidden.
- "REVEALED" - Achievement is revealed.
- "UNLOCKED" - Achievement is unlocked.
Corresponds to the JSON property currentState
| 89 90 91 | # File 'generated/google/apis/games_management_v1management/classes.rb', line 89 def current_state @current_state end | 
#definition_id ⇒ String
The ID of an achievement for which player state has been updated.
Corresponds to the JSON property definitionId
| 94 95 96 | # File 'generated/google/apis/games_management_v1management/classes.rb', line 94 def definition_id @definition_id end | 
#kind ⇒ String
Uniquely identifies the type of this resource. Value is always the fixed
string gamesManagement#achievementResetResponse.
Corresponds to the JSON property kind
| 100 101 102 | # File 'generated/google/apis/games_management_v1management/classes.rb', line 100 def kind @kind end | 
#update_occurred ⇒ Boolean Also known as: update_occurred?
Flag to indicate if the requested update actually occurred.
Corresponds to the JSON property updateOccurred
| 105 106 107 | # File 'generated/google/apis/games_management_v1management/classes.rb', line 105 def update_occurred @update_occurred end | 
Instance Method Details
#update!(**args) ⇒ Object
Update properties of this object
| 113 114 115 116 117 118 | # File 'generated/google/apis/games_management_v1management/classes.rb', line 113 def update!(**args) @current_state = args[:current_state] if args.key?(:current_state) @definition_id = args[:definition_id] if args.key?(:definition_id) @kind = args[:kind] if args.key?(:kind) @update_occurred = args[:update_occurred] if args.key?(:update_occurred) end |