Class: Google::Apis::PlayablelocationsV3::GoogleMapsPlayablelocationsV3SamplePlayableLocationsResponse

Inherits:
Object
  • Object
show all
Includes:
Core::Hashable, Core::JsonObjectSupport
Defined in:
generated/google/apis/playablelocations_v3/classes.rb,
generated/google/apis/playablelocations_v3/representations.rb,
generated/google/apis/playablelocations_v3/representations.rb

Overview

Response for the SamplePlayableLocations method.

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(**args) ⇒ GoogleMapsPlayablelocationsV3SamplePlayableLocationsResponse

Returns a new instance of GoogleMapsPlayablelocationsV3SamplePlayableLocationsResponse.



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# File 'generated/google/apis/playablelocations_v3/classes.rb', line 436

def initialize(**args)
   update!(**args)
end

Instance Attribute Details

#locations_per_game_object_typeHash<String,Google::Apis::PlayablelocationsV3::GoogleMapsPlayablelocationsV3SamplePlayableLocationList>

Each PlayableLocation object corresponds to a game_object_type specified in the request. Corresponds to the JSON property locationsPerGameObjectType



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# File 'generated/google/apis/playablelocations_v3/classes.rb', line 424

def locations_per_game_object_type
  @locations_per_game_object_type
end

#ttlString

Required. Specifies the "time-to-live" for the set of playable locations. You can use this value to determine how long to cache the set of playable locations. After this length of time, your back-end game server should issue a new SamplePlayableLocations request to get a fresh set of playable locations ( because for example, they might have been removed, a park might have closed for the day, a business might have closed permanently). Corresponds to the JSON property ttl

Returns:

  • (String)


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# File 'generated/google/apis/playablelocations_v3/classes.rb', line 434

def ttl
  @ttl
end

Instance Method Details

#update!(**args) ⇒ Object

Update properties of this object



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# File 'generated/google/apis/playablelocations_v3/classes.rb', line 441

def update!(**args)
  @locations_per_game_object_type = args[:locations_per_game_object_type] if args.key?(:locations_per_game_object_type)
  @ttl = args[:ttl] if args.key?(:ttl)
end