Class: Google::Apis::GameservicesV1beta::TargetDetails

Inherits:
Object
  • Object
show all
Includes:
Core::Hashable, Core::JsonObjectSupport
Defined in:
lib/google/apis/gameservices_v1beta/classes.rb,
lib/google/apis/gameservices_v1beta/representations.rb,
lib/google/apis/gameservices_v1beta/representations.rb

Overview

Details about the Agones resources.

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(**args) ⇒ TargetDetails

Returns a new instance of TargetDetails.



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# File 'lib/google/apis/gameservices_v1beta/classes.rb', line 2076

def initialize(**args)
   update!(**args)
end

Instance Attribute Details

#fleet_detailsArray<Google::Apis::GameservicesV1beta::TargetFleetDetails>

Agones fleet details for game server clusters and game server deployments. Corresponds to the JSON property fleetDetails



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# File 'lib/google/apis/gameservices_v1beta/classes.rb', line 2062

def fleet_details
  @fleet_details
end

#game_server_cluster_nameString

The game server cluster name. Uses the form: projects/project/locations/ location/realms/realm/gameServerClusters/cluster`. Corresponds to the JSON propertygameServerClusterName`

Returns:

  • (String)


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# File 'lib/google/apis/gameservices_v1beta/classes.rb', line 2068

def game_server_cluster_name
  @game_server_cluster_name
end

#game_server_deployment_nameString

The game server deployment name. Uses the form: projects/project/locations/ location/gameServerDeployments/deployment_id`. Corresponds to the JSON propertygameServerDeploymentName`

Returns:

  • (String)


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# File 'lib/google/apis/gameservices_v1beta/classes.rb', line 2074

def game_server_deployment_name
  @game_server_deployment_name
end

Instance Method Details

#update!(**args) ⇒ Object

Update properties of this object



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# File 'lib/google/apis/gameservices_v1beta/classes.rb', line 2081

def update!(**args)
  @fleet_details = args[:fleet_details] if args.key?(:fleet_details)
  @game_server_cluster_name = args[:game_server_cluster_name] if args.key?(:game_server_cluster_name)
  @game_server_deployment_name = args[:game_server_deployment_name] if args.key?(:game_server_deployment_name)
end