Class: Google::Apis::TranscoderV1::SpriteSheet
- Inherits:
-
Object
- Object
- Google::Apis::TranscoderV1::SpriteSheet
- Includes:
- Core::Hashable, Core::JsonObjectSupport
- Defined in:
- lib/google/apis/transcoder_v1/classes.rb,
lib/google/apis/transcoder_v1/representations.rb,
lib/google/apis/transcoder_v1/representations.rb
Overview
Sprite sheet configuration.
Instance Attribute Summary collapse
-
#column_count ⇒ Fixnum
The maximum number of sprites per row in a sprite sheet.
-
#end_time_offset ⇒ String
End time in seconds, relative to the output file timeline.
-
#file_prefix ⇒ String
Required.
-
#format ⇒ String
Format type.
-
#interval ⇒ String
Starting from
0s
, create sprites at regular intervals. -
#quality ⇒ Fixnum
The quality of the generated sprite sheet.
-
#row_count ⇒ Fixnum
The maximum number of rows per sprite sheet.
-
#sprite_height_pixels ⇒ Fixnum
Required.
-
#sprite_width_pixels ⇒ Fixnum
Required.
-
#start_time_offset ⇒ String
Start time in seconds, relative to the output file timeline.
-
#total_count ⇒ Fixnum
Total number of sprites.
Instance Method Summary collapse
-
#initialize(**args) ⇒ SpriteSheet
constructor
A new instance of SpriteSheet.
-
#update!(**args) ⇒ Object
Update properties of this object.
Constructor Details
#initialize(**args) ⇒ SpriteSheet
Returns a new instance of SpriteSheet.
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2092 def initialize(**args) update!(**args) end |
Instance Attribute Details
#column_count ⇒ Fixnum
The maximum number of sprites per row in a sprite sheet. The default is 0,
which indicates no maximum limit.
Corresponds to the JSON property columnCount
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2015 def column_count @column_count end |
#end_time_offset ⇒ String
End time in seconds, relative to the output file timeline. When
end_time_offset
is not specified, the sprites are generated until the end of
the output file.
Corresponds to the JSON property endTimeOffset
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2022 def end_time_offset @end_time_offset end |
#file_prefix ⇒ String
Required. File name prefix for the generated sprite sheets. Each sprite sheet
has an incremental 10-digit zero-padded suffix starting from 0 before the
extension, such as sprite_sheet0000000123.jpeg
.
Corresponds to the JSON property filePrefix
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2029 def file_prefix @file_prefix end |
#format ⇒ String
Format type. The default is jpeg
. Supported formats: - jpeg
Corresponds to the JSON property format
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2034 def format @format end |
#interval ⇒ String
Starting from 0s
, create sprites at regular intervals. Specify the interval
value in seconds.
Corresponds to the JSON property interval
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2040 def interval @interval end |
#quality ⇒ Fixnum
The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is
- A high quality value corresponds to a low image data compression ratio.
Corresponds to the JSON property
quality
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2047 def quality @quality end |
#row_count ⇒ Fixnum
The maximum number of rows per sprite sheet. When the sprite sheet is full, a
new sprite sheet is created. The default is 0, which indicates no maximum
limit.
Corresponds to the JSON property rowCount
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2054 def row_count @row_count end |
#sprite_height_pixels ⇒ Fixnum
Required. The height of sprite in pixels. Must be an even integer. To preserve
the source aspect ratio, set the SpriteSheet.sprite_height_pixels field or the
SpriteSheet.sprite_width_pixels field, but not both (the API will
automatically calculate the missing field). For portrait videos that contain
horizontal ASR and rotation metadata, provide the height, in pixels, per the
horizontal ASR. The API calculates the width per the horizontal ASR. The API
detects any rotation metadata and swaps the requested height and width for the
output.
Corresponds to the JSON property spriteHeightPixels
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2066 def sprite_height_pixels @sprite_height_pixels end |
#sprite_width_pixels ⇒ Fixnum
Required. The width of sprite in pixels. Must be an even integer. To preserve
the source aspect ratio, set the SpriteSheet.sprite_width_pixels field or the
SpriteSheet.sprite_height_pixels field, but not both (the API will
automatically calculate the missing field). For portrait videos that contain
horizontal ASR and rotation metadata, provide the width, in pixels, per the
horizontal ASR. The API calculates the height per the horizontal ASR. The API
detects any rotation metadata and swaps the requested height and width for the
output.
Corresponds to the JSON property spriteWidthPixels
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2078 def sprite_width_pixels @sprite_width_pixels end |
#start_time_offset ⇒ String
Start time in seconds, relative to the output file timeline. Determines the
first sprite to pick. The default is 0s
.
Corresponds to the JSON property startTimeOffset
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2084 def start_time_offset @start_time_offset end |
#total_count ⇒ Fixnum
Total number of sprites. Create the specified number of sprites distributed
evenly across the timeline of the output media. The default is 100.
Corresponds to the JSON property totalCount
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2090 def total_count @total_count end |
Instance Method Details
#update!(**args) ⇒ Object
Update properties of this object
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# File 'lib/google/apis/transcoder_v1/classes.rb', line 2097 def update!(**args) @column_count = args[:column_count] if args.key?(:column_count) @end_time_offset = args[:end_time_offset] if args.key?(:end_time_offset) @file_prefix = args[:file_prefix] if args.key?(:file_prefix) @format = args[:format] if args.key?(:format) @interval = args[:interval] if args.key?(:interval) @quality = args[:quality] if args.key?(:quality) @row_count = args[:row_count] if args.key?(:row_count) @sprite_height_pixels = args[:sprite_height_pixels] if args.key?(:sprite_height_pixels) @sprite_width_pixels = args[:sprite_width_pixels] if args.key?(:sprite_width_pixels) @start_time_offset = args[:start_time_offset] if args.key?(:start_time_offset) @total_count = args[:total_count] if args.key?(:total_count) end |