Class: Google::Apis::TranscoderV1beta1::SpriteSheet
- Inherits:
-
Object
- Object
- Google::Apis::TranscoderV1beta1::SpriteSheet
- Includes:
- Core::Hashable, Core::JsonObjectSupport
- Defined in:
- lib/google/apis/transcoder_v1beta1/classes.rb,
lib/google/apis/transcoder_v1beta1/representations.rb,
lib/google/apis/transcoder_v1beta1/representations.rb
Overview
Sprite sheet configuration.
Instance Attribute Summary collapse
-
#column_count ⇒ Fixnum
The maximum number of sprites per row in a sprite sheet.
-
#end_time_offset ⇒ String
End time in seconds, relative to the output file timeline.
-
#file_prefix ⇒ String
Required.
-
#format ⇒ String
Format type.
-
#interval ⇒ String
Starting from
0s, create sprites at regular intervals. -
#quality ⇒ Fixnum
The quality of the generated sprite sheet.
-
#row_count ⇒ Fixnum
The maximum number of rows per sprite sheet.
-
#sprite_height_pixels ⇒ Fixnum
Required.
-
#sprite_width_pixels ⇒ Fixnum
Required.
-
#start_time_offset ⇒ String
Start time in seconds, relative to the output file timeline.
-
#total_count ⇒ Fixnum
Total number of sprites.
Instance Method Summary collapse
-
#initialize(**args) ⇒ SpriteSheet
constructor
A new instance of SpriteSheet.
-
#update!(**args) ⇒ Object
Update properties of this object.
Constructor Details
#initialize(**args) ⇒ SpriteSheet
Returns a new instance of SpriteSheet.
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1526 def initialize(**args) update!(**args) end |
Instance Attribute Details
#column_count ⇒ Fixnum
The maximum number of sprites per row in a sprite sheet. The default is 0,
which indicates no maximum limit.
Corresponds to the JSON property columnCount
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1457 def column_count @column_count end |
#end_time_offset ⇒ String
End time in seconds, relative to the output file timeline. When
end_time_offset is not specified, the sprites are generated until the end of
the output file.
Corresponds to the JSON property endTimeOffset
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1464 def end_time_offset @end_time_offset end |
#file_prefix ⇒ String
Required. File name prefix for the generated sprite sheets. Each sprite sheet
has an incremental 10-digit zero-padded suffix starting from 0 before the
extension, such as "sprite_sheet0000000123.jpeg".
Corresponds to the JSON property filePrefix
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1471 def file_prefix @file_prefix end |
#format ⇒ String
Format type. The default is "jpeg". Supported formats: - 'jpeg'
Corresponds to the JSON property format
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1476 def format @format end |
#interval ⇒ String
Starting from 0s, create sprites at regular intervals. Specify the interval
value in seconds.
Corresponds to the JSON property interval
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1482 def interval @interval end |
#quality ⇒ Fixnum
The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is
- A high quality value corresponds to a low image data compression ratio.
Corresponds to the JSON property
quality
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1489 def quality @quality end |
#row_count ⇒ Fixnum
The maximum number of rows per sprite sheet. When the sprite sheet is full, a
new sprite sheet is created. The default is 0, which indicates no maximum
limit.
Corresponds to the JSON property rowCount
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1496 def row_count @row_count end |
#sprite_height_pixels ⇒ Fixnum
Required. The height of sprite in pixels. Must be an even integer. To preserve
the source aspect ratio, set the SpriteSheet.sprite_height_pixels field or the
SpriteSheet.sprite_width_pixels field, but not both (the API will
automatically calculate the missing field).
Corresponds to the JSON property spriteHeightPixels
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1504 def sprite_height_pixels @sprite_height_pixels end |
#sprite_width_pixels ⇒ Fixnum
Required. The width of sprite in pixels. Must be an even integer. To preserve
the source aspect ratio, set the SpriteSheet.sprite_width_pixels field or the
SpriteSheet.sprite_height_pixels field, but not both (the API will
automatically calculate the missing field).
Corresponds to the JSON property spriteWidthPixels
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1512 def sprite_width_pixels @sprite_width_pixels end |
#start_time_offset ⇒ String
Start time in seconds, relative to the output file timeline. Determines the
first sprite to pick. The default is 0s.
Corresponds to the JSON property startTimeOffset
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1518 def start_time_offset @start_time_offset end |
#total_count ⇒ Fixnum
Total number of sprites. Create the specified number of sprites distributed
evenly across the timeline of the output media. The default is 100.
Corresponds to the JSON property totalCount
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1524 def total_count @total_count end |
Instance Method Details
#update!(**args) ⇒ Object
Update properties of this object
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# File 'lib/google/apis/transcoder_v1beta1/classes.rb', line 1531 def update!(**args) @column_count = args[:column_count] if args.key?(:column_count) @end_time_offset = args[:end_time_offset] if args.key?(:end_time_offset) @file_prefix = args[:file_prefix] if args.key?(:file_prefix) @format = args[:format] if args.key?(:format) @interval = args[:interval] if args.key?(:interval) @quality = args[:quality] if args.key?(:quality) @row_count = args[:row_count] if args.key?(:row_count) @sprite_height_pixels = args[:sprite_height_pixels] if args.key?(:sprite_height_pixels) @sprite_width_pixels = args[:sprite_width_pixels] if args.key?(:sprite_width_pixels) @start_time_offset = args[:start_time_offset] if args.key?(:start_time_offset) @total_count = args[:total_count] if args.key?(:total_count) end |