Class: Google::Cloud::Gaming::V1::DeployedFleetDetails::DeployedFleet

Inherits:
Object
  • Object
show all
Extended by:
Protobuf::MessageExts::ClassMethods
Includes:
Protobuf::MessageExts
Defined in:
proto_docs/google/cloud/gaming/v1/common.rb

Overview

Agones fleet specification and details.

Defined Under Namespace

Classes: DeployedFleetStatus

Instance Attribute Summary collapse

Instance Attribute Details

#fleet::String

Returns The name of the Agones fleet.

Returns:

  • (::String)

    The name of the Agones fleet.



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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257

class DeployedFleet
  include ::Google::Protobuf::MessageExts
  extend ::Google::Protobuf::MessageExts::ClassMethods

  # DeployedFleetStatus has details about the Agones fleets such as how many
  # are running, how many allocated, and so on.
  # @!attribute [rw] ready_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the READY state in this fleet.
  # @!attribute [rw] allocated_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the ALLOCATED state in this fleet.
  # @!attribute [rw] reserved_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the RESERVED state in this fleet.
  #     Reserved instances won't be deleted on scale down, but won't cause
  #     an autoscaler to scale up.
  # @!attribute [rw] replicas
  #   @return [::Integer]
  #     The total number of current GameServer replicas in this fleet.
  class DeployedFleetStatus
    include ::Google::Protobuf::MessageExts
    extend ::Google::Protobuf::MessageExts::ClassMethods
  end
end

#fleet_spec::String

Returns The fleet spec retrieved from the Agones fleet.

Returns:

  • (::String)

    The fleet spec retrieved from the Agones fleet.



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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257

class DeployedFleet
  include ::Google::Protobuf::MessageExts
  extend ::Google::Protobuf::MessageExts::ClassMethods

  # DeployedFleetStatus has details about the Agones fleets such as how many
  # are running, how many allocated, and so on.
  # @!attribute [rw] ready_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the READY state in this fleet.
  # @!attribute [rw] allocated_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the ALLOCATED state in this fleet.
  # @!attribute [rw] reserved_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the RESERVED state in this fleet.
  #     Reserved instances won't be deleted on scale down, but won't cause
  #     an autoscaler to scale up.
  # @!attribute [rw] replicas
  #   @return [::Integer]
  #     The total number of current GameServer replicas in this fleet.
  class DeployedFleetStatus
    include ::Google::Protobuf::MessageExts
    extend ::Google::Protobuf::MessageExts::ClassMethods
  end
end

#spec_source::Google::Cloud::Gaming::V1::SpecSource

Returns The source spec that is used to create the Agones fleet. The GameServerConfig resource may no longer exist in the system.

Returns:



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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257

class DeployedFleet
  include ::Google::Protobuf::MessageExts
  extend ::Google::Protobuf::MessageExts::ClassMethods

  # DeployedFleetStatus has details about the Agones fleets such as how many
  # are running, how many allocated, and so on.
  # @!attribute [rw] ready_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the READY state in this fleet.
  # @!attribute [rw] allocated_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the ALLOCATED state in this fleet.
  # @!attribute [rw] reserved_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the RESERVED state in this fleet.
  #     Reserved instances won't be deleted on scale down, but won't cause
  #     an autoscaler to scale up.
  # @!attribute [rw] replicas
  #   @return [::Integer]
  #     The total number of current GameServer replicas in this fleet.
  class DeployedFleetStatus
    include ::Google::Protobuf::MessageExts
    extend ::Google::Protobuf::MessageExts::ClassMethods
  end
end

#status::Google::Cloud::Gaming::V1::DeployedFleetDetails::DeployedFleet::DeployedFleetStatus

Returns The current status of the Agones fleet. Includes count of game servers in various states.

Returns:



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# File 'proto_docs/google/cloud/gaming/v1/common.rb', line 257

class DeployedFleet
  include ::Google::Protobuf::MessageExts
  extend ::Google::Protobuf::MessageExts::ClassMethods

  # DeployedFleetStatus has details about the Agones fleets such as how many
  # are running, how many allocated, and so on.
  # @!attribute [rw] ready_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the READY state in this fleet.
  # @!attribute [rw] allocated_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the ALLOCATED state in this fleet.
  # @!attribute [rw] reserved_replicas
  #   @return [::Integer]
  #     The number of GameServer replicas in the RESERVED state in this fleet.
  #     Reserved instances won't be deleted on scale down, but won't cause
  #     an autoscaler to scale up.
  # @!attribute [rw] replicas
  #   @return [::Integer]
  #     The total number of current GameServer replicas in this fleet.
  class DeployedFleetStatus
    include ::Google::Protobuf::MessageExts
    extend ::Google::Protobuf::MessageExts::ClassMethods
  end
end