Class: Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client

Inherits:
Object
  • Object
show all
Includes:
Paths
Defined in:
lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb

Overview

Client for the GameServerDeploymentsService service.

The game server deployment is used to control the deployment of Agones fleets.

Defined Under Namespace

Classes: Configuration

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Paths

#game_server_deployment_path, #game_server_deployment_rollout_path, #location_path

Constructor Details

#initialize {|config| ... } ⇒ Client

Create a new GameServerDeploymentsService client object.

Examples:


# Create a client using the default configuration
client = ::Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a client using a custom configuration
client = ::Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new do |config|
  config.timeout = 10.0
end

Yields:

  • (config)

    Configure the GameServerDeploymentsService client.

Yield Parameters:



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 143

def initialize
  # These require statements are intentionally placed here to initialize
  # the gRPC module only when it's required.
  # See https://github.com/googleapis/toolkit/issues/446
  require "gapic/grpc"
  require "google/cloud/gaming/v1/game_server_deployments_service_services_pb"

  # Create the configuration object
  @config = Configuration.new Client.configure

  # Yield the configuration if needed
  yield @config if block_given?

  # Create credentials
  credentials = @config.credentials
  # Use self-signed JWT if the endpoint is unchanged from default,
  # but only if the default endpoint does not have a region prefix.
  enable_self_signed_jwt = @config.endpoint == Configuration::DEFAULT_ENDPOINT &&
                           !@config.endpoint.split(".").first.include?("-")
  credentials ||= Credentials.default scope: @config.scope,
                                      enable_self_signed_jwt: enable_self_signed_jwt
  if credentials.is_a?(::String) || credentials.is_a?(::Hash)
    credentials = Credentials.new credentials, scope: @config.scope
  end
  @quota_project_id = @config.quota_project
  @quota_project_id ||= credentials.quota_project_id if credentials.respond_to? :quota_project_id

  @operations_client = Operations.new do |config|
    config.credentials = credentials
    config.quota_project = @quota_project_id
    config.endpoint = @config.endpoint
  end

  @game_server_deployments_service_stub = ::Gapic::ServiceStub.new(
    ::Google::Cloud::Gaming::V1::GameServerDeploymentsService::Stub,
    credentials:  credentials,
    endpoint:     @config.endpoint,
    channel_args: @config.channel_args,
    interceptors: @config.interceptors
  )
end

Instance Attribute Details

#operations_client::Google::Cloud::Gaming::V1::GameServerDeploymentsService::Operations (readonly)

Get the associated client for long-running operations.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 190

def operations_client
  @operations_client
end

Class Method Details

.configure {|config| ... } ⇒ Client::Configuration

Configure the GameServerDeploymentsService Client class.

See Configuration for a description of the configuration fields.

Examples:


# Modify the configuration for all GameServerDeploymentsService clients
::Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.configure do |config|
  config.timeout = 10.0
end

Yields:

  • (config)

    Configure the Client client.

Yield Parameters:

Returns:



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 57

def self.configure
  @configure ||= begin
    namespace = ["Google", "Cloud", "Gaming", "V1"]
    parent_config = while namespace.any?
                      parent_name = namespace.join "::"
                      parent_const = const_get parent_name
                      break parent_const.configure if parent_const.respond_to? :configure
                      namespace.pop
                    end
    default_config = Client::Configuration.new parent_config

    default_config.rpcs.list_game_server_deployments.timeout = 60.0
    default_config.rpcs.list_game_server_deployments.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.get_game_server_deployment.timeout = 60.0
    default_config.rpcs.get_game_server_deployment.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.create_game_server_deployment.timeout = 60.0

    default_config.rpcs.delete_game_server_deployment.timeout = 60.0

    default_config.rpcs.update_game_server_deployment.timeout = 60.0

    default_config.rpcs.get_game_server_deployment_rollout.timeout = 60.0
    default_config.rpcs.get_game_server_deployment_rollout.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.update_game_server_deployment_rollout.timeout = 60.0

    default_config.rpcs.preview_game_server_deployment_rollout.timeout = 60.0
    default_config.rpcs.preview_game_server_deployment_rollout.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.fetch_deployment_state.timeout = 60.0
    default_config.rpcs.fetch_deployment_state.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config
  end
  yield @configure if block_given?
  @configure
end

Instance Method Details

#configure {|config| ... } ⇒ Client::Configuration

Configure the GameServerDeploymentsService Client instance.

The configuration is set to the derived mode, meaning that values can be changed, but structural changes (adding new fields, etc.) are not allowed. Structural changes should be made on configure.

See Configuration for a description of the configuration fields.

Yields:

  • (config)

    Configure the Client client.

Yield Parameters:

Returns:



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 122

def configure
  yield @config if block_given?
  @config
end

#create_game_server_deployment(request, options = nil) ⇒ ::Gapic::Operation #create_game_server_deployment(parent: nil, deployment_id: nil, game_server_deployment: nil) ⇒ ::Gapic::Operation

Creates a new game server deployment in a given project and location.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::CreateGameServerDeploymentRequest.new

# Call the create_game_server_deployment method.
result = client.create_game_server_deployment request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #create_game_server_deployment(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to create_game_server_deployment via a request object, either of type CreateGameServerDeploymentRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::CreateGameServerDeploymentRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #create_game_server_deployment(parent: nil, deployment_id: nil, game_server_deployment: nil) ⇒ ::Gapic::Operation

    Pass arguments to create_game_server_deployment via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • parent (::String) (defaults to: nil)

      Required. The parent resource name, in the following form: projects/{project}/locations/{location}.

    • deployment_id (::String) (defaults to: nil)

      Required. The ID of the game server delpoyment resource to be created.

    • game_server_deployment (::Google::Cloud::Gaming::V1::GameServerDeployment, ::Hash) (defaults to: nil)

      Required. The game server delpoyment resource to be created.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 441

def create_game_server_deployment request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::CreateGameServerDeploymentRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.create_game_server_deployment..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.parent
    header_params["parent"] = request.parent
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.create_game_server_deployment.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.create_game_server_deployment.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :create_game_server_deployment, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#delete_game_server_deployment(request, options = nil) ⇒ ::Gapic::Operation #delete_game_server_deployment(name: nil) ⇒ ::Gapic::Operation

Deletes a single game server deployment.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::DeleteGameServerDeploymentRequest.new

# Call the delete_game_server_deployment method.
result = client.delete_game_server_deployment request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #delete_game_server_deployment(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to delete_game_server_deployment via a request object, either of type DeleteGameServerDeploymentRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::DeleteGameServerDeploymentRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #delete_game_server_deployment(name: nil) ⇒ ::Gapic::Operation

    Pass arguments to delete_game_server_deployment via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server delpoyment to delete, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 535

def delete_game_server_deployment request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::DeleteGameServerDeploymentRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.delete_game_server_deployment..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.delete_game_server_deployment.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.delete_game_server_deployment.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :delete_game_server_deployment, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#fetch_deployment_state(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse #fetch_deployment_state(name: nil) ⇒ ::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse

Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::FetchDeploymentStateRequest.new

# Call the fetch_deployment_state method.
result = client.fetch_deployment_state request

# The returned object is of type Google::Cloud::Gaming::V1::FetchDeploymentStateResponse.
p result

Overloads:

  • #fetch_deployment_state(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse

    Pass arguments to fetch_deployment_state via a request object, either of type FetchDeploymentStateRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::FetchDeploymentStateRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #fetch_deployment_state(name: nil) ⇒ ::Google::Cloud::Gaming::V1::FetchDeploymentStateResponse

    Pass arguments to fetch_deployment_state via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server delpoyment, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 1005

def fetch_deployment_state request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::FetchDeploymentStateRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.fetch_deployment_state..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.fetch_deployment_state.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.fetch_deployment_state.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :fetch_deployment_state, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#get_game_server_deployment(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeployment #get_game_server_deployment(name: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeployment

Gets details of a single game server deployment.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::GetGameServerDeploymentRequest.new

# Call the get_game_server_deployment method.
result = client.get_game_server_deployment request

# The returned object is of type Google::Cloud::Gaming::V1::GameServerDeployment.
p result

Overloads:

  • #get_game_server_deployment(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeployment

    Pass arguments to get_game_server_deployment via a request object, either of type Google::Cloud::Gaming::V1::GetGameServerDeploymentRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::GetGameServerDeploymentRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #get_game_server_deployment(name: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeployment

    Pass arguments to get_game_server_deployment via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server delpoyment to retrieve, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 344

def get_game_server_deployment request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::GetGameServerDeploymentRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.get_game_server_deployment..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.get_game_server_deployment.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.get_game_server_deployment.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :get_game_server_deployment, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#get_game_server_deployment_rollout(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeploymentRollout #get_game_server_deployment_rollout(name: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeploymentRollout

Gets details a single game server deployment rollout.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::GetGameServerDeploymentRolloutRequest.new

# Call the get_game_server_deployment_rollout method.
result = client.get_game_server_deployment_rollout request

# The returned object is of type Google::Cloud::Gaming::V1::GameServerDeploymentRollout.
p result

Overloads:

  • #get_game_server_deployment_rollout(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeploymentRollout

    Pass arguments to get_game_server_deployment_rollout via a request object, either of type Google::Cloud::Gaming::V1::GetGameServerDeploymentRolloutRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::GetGameServerDeploymentRolloutRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #get_game_server_deployment_rollout(name: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerDeploymentRollout

    Pass arguments to get_game_server_deployment_rollout via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server delpoyment to retrieve, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 720

def get_game_server_deployment_rollout request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::GetGameServerDeploymentRolloutRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.get_game_server_deployment_rollout..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.get_game_server_deployment_rollout.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.get_game_server_deployment_rollout.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :get_game_server_deployment_rollout, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#list_game_server_deployments(request, options = nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerDeployment> #list_game_server_deployments(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerDeployment>

Lists game server deployments in a given project and location.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::ListGameServerDeploymentsRequest.new

# Call the list_game_server_deployments method.
result = client.list_game_server_deployments request

# The returned object is of type Gapic::PagedEnumerable. You can iterate
# over elements, and API calls will be issued to fetch pages as needed.
result.each do |item|
  # Each element is of type ::Google::Cloud::Gaming::V1::GameServerDeployment.
  p item
end

Overloads:

  • #list_game_server_deployments(request, options = nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerDeployment>

    Pass arguments to list_game_server_deployments via a request object, either of type ListGameServerDeploymentsRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::ListGameServerDeploymentsRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #list_game_server_deployments(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerDeployment>

    Pass arguments to list_game_server_deployments via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • parent (::String) (defaults to: nil)

      Required. The parent resource name, in the following form: projects/{project}/locations/{location}.

    • page_size (::Integer) (defaults to: nil)

      Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerDeployments left to be queried.

    • page_token (::String) (defaults to: nil)

      Optional. The next_page_token value returned from a previous List request, if any.

    • filter (::String) (defaults to: nil)

      Optional. The filter to apply to list results.

    • order_by (::String) (defaults to: nil)

      Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 257

def list_game_server_deployments request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::ListGameServerDeploymentsRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.list_game_server_deployments..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.parent
    header_params["parent"] = request.parent
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.list_game_server_deployments.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.list_game_server_deployments.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :list_game_server_deployments, request, options: options do |response, operation|
    response = ::Gapic::PagedEnumerable.new @game_server_deployments_service_stub, :list_game_server_deployments, request, response, operation, options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#preview_game_server_deployment_rollout(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutResponse #preview_game_server_deployment_rollout(rollout: nil, update_mask: nil, preview_time: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutResponse

Previews the game server deployment rollout. This API does not mutate the rollout resource.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutRequest.new

# Call the preview_game_server_deployment_rollout method.
result = client.preview_game_server_deployment_rollout request

# The returned object is of type Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutResponse.
p result

Overloads:

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 917

def preview_game_server_deployment_rollout request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewGameServerDeploymentRolloutRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.preview_game_server_deployment_rollout..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.rollout&.name
    header_params["rollout.name"] = request.rollout.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.preview_game_server_deployment_rollout.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.preview_game_server_deployment_rollout.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :preview_game_server_deployment_rollout, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#update_game_server_deployment(request, options = nil) ⇒ ::Gapic::Operation #update_game_server_deployment(game_server_deployment: nil, update_mask: nil) ⇒ ::Gapic::Operation

Patches a game server deployment.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRequest.new

# Call the update_game_server_deployment method.
result = client.update_game_server_deployment request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #update_game_server_deployment(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to update_game_server_deployment via a request object, either of type UpdateGameServerDeploymentRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #update_game_server_deployment(game_server_deployment: nil, update_mask: nil) ⇒ ::Gapic::Operation

    Pass arguments to update_game_server_deployment via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 633

def update_game_server_deployment request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.update_game_server_deployment..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.game_server_deployment&.name
    header_params["game_server_deployment.name"] = request.game_server_deployment.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.update_game_server_deployment.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.update_game_server_deployment.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :update_game_server_deployment, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#update_game_server_deployment_rollout(request, options = nil) ⇒ ::Gapic::Operation #update_game_server_deployment_rollout(rollout: nil, update_mask: nil) ⇒ ::Gapic::Operation

Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example - if the default_game_server_config is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in game_server_config_overrides field, that will also not result in an error.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerDeploymentsService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRolloutRequest.new

# Call the update_game_server_deployment_rollout method.
result = client.update_game_server_deployment_rollout request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #update_game_server_deployment_rollout(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to update_game_server_deployment_rollout via a request object, either of type UpdateGameServerDeploymentRolloutRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRolloutRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #update_game_server_deployment_rollout(rollout: nil, update_mask: nil) ⇒ ::Gapic::Operation

    Pass arguments to update_game_server_deployment_rollout via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_deployments_service/client.rb', line 822

def update_game_server_deployment_rollout request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::UpdateGameServerDeploymentRolloutRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.update_game_server_deployment_rollout..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.rollout&.name
    header_params["rollout.name"] = request.rollout.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.update_game_server_deployment_rollout.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.update_game_server_deployment_rollout.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_deployments_service_stub.call_rpc :update_game_server_deployment_rollout, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end