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Class EventEditRule

An Event Edit Rule defines conditions that will trigger the creation of an entirely new event based upon matched criteria of a source event. Additional mutations of the parameters from the source event can be defined.

Unlike Event Create rules, Event Edit Rules are applied in their defined order.

Event Edit rules can't be used to modify an event created from an Event Create rule.

Inheritance
object
EventEditRule
Implements
IMessage<EventEditRule>
IEquatable<EventEditRule>
IDeepCloneable<EventEditRule>
IBufferMessage
IMessage
Inherited Members
object.GetHashCode()
object.GetType()
object.ToString()
Namespace: Google.Analytics.Admin.V1Alpha
Assembly: Google.Analytics.Admin.V1Alpha.dll
Syntax
public sealed class EventEditRule : IMessage<EventEditRule>, IEquatable<EventEditRule>, IDeepCloneable<EventEditRule>, IBufferMessage, IMessage

Constructors

EventEditRule()

Declaration
public EventEditRule()

EventEditRule(EventEditRule)

Declaration
public EventEditRule(EventEditRule other)
Parameters
Type Name Description
EventEditRule other

Properties

DisplayName

Required. The display name of this event edit rule. Maximum of 255 characters.

Declaration
public string DisplayName { get; set; }
Property Value
Type Description
string

EventConditions

Required. Conditions on the source event must match for this rule to be applied. Must have at least one condition, and can have up to 10 max.

Declaration
public RepeatedField<MatchingCondition> EventConditions { get; }
Property Value
Type Description
RepeatedField<MatchingCondition>

EventEditRuleName

EventEditRuleName-typed view over the Name resource name property.

Declaration
public EventEditRuleName EventEditRuleName { get; set; }
Property Value
Type Description
EventEditRuleName

Name

Identifier. Resource name for this EventEditRule resource. Format: properties/{property}/dataStreams/{data_stream}/eventEditRules/{event_edit_rule}

Declaration
public string Name { get; set; }
Property Value
Type Description
string

ParameterMutations

Required. Parameter mutations define parameter behavior on the new event, and are applied in order. A maximum of 20 mutations can be applied.

Declaration
public RepeatedField<ParameterMutation> ParameterMutations { get; }
Property Value
Type Description
RepeatedField<ParameterMutation>

ProcessingOrder

Output only. The order for which this rule will be processed. Rules with an order value lower than this will be processed before this rule, rules with an order value higher than this will be processed after this rule. New event edit rules will be assigned an order value at the end of the order.

This value does not apply to event create rules.

Declaration
public long ProcessingOrder { get; set; }
Property Value
Type Description
long
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