Class PlayerExperienceInfo
This is a JSON template for 1P/3P metadata about the player's experience.
Inheritance
System.Object
PlayerExperienceInfo
Implements
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class PlayerExperienceInfo : object, IDirectResponseSchema
Properties
CurrentExperiencePoints
The current number of experience points for the player.
Declaration
public virtual Nullable<long> CurrentExperiencePoints { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |
CurrentLevel
The current level of the player.
Declaration
public virtual PlayerLevel CurrentLevel { get; set; }
Property Value
| Type | Description |
|---|---|
| PlayerLevel |
ETag
The ETag of the item.
Declaration
public virtual string ETag { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Kind
Uniquely identifies the type of this resource. Value is always the fixed string games#playerExperienceInfo.
Declaration
public virtual string Kind { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
LastLevelUpTimestampMillis
The timestamp when the player was leveled up, in millis since Unix epoch UTC.
Declaration
public virtual Nullable<long> LastLevelUpTimestampMillis { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |
NextLevel
The next level of the player. If the current level is the maximum level, this should be same as the current level.
Declaration
public virtual PlayerLevel NextLevel { get; set; }
Property Value
| Type | Description |
|---|---|
| PlayerLevel |