Class ConversionSource
Represents a conversion source owned by a Merchant account. A merchant
account can have up to 200 conversion sources.
Inheritance
ConversionSource
Assembly: Google.Shopping.Merchant.Conversions.V1Beta.dll
public sealed class ConversionSource : IMessage<ConversionSource>, IEquatable<ConversionSource>, IDeepCloneable<ConversionSource>, IBufferMessage, IMessage
Constructors
Declaration
public ConversionSource()
Declaration
public ConversionSource(ConversionSource other)
Parameters
Properties
Output only. Controller of the conversion source.
Declaration
public ConversionSource.Types.Controller Controller { get; set; }
Property Value
Declaration
public ConversionSourceName ConversionSourceName { get; set; }
Property Value
Output only. The time when an archived conversion source becomes
permanently deleted and is no longer available to undelete.
Declaration
public Timestamp ExpireTime { get; set; }
Property Value
Immutable. Conversion Source of type "Link to Google Analytics Property".
Declaration
public GoogleAnalyticsLink GoogleAnalyticsLink { get; set; }
Property Value
Conversion Source of type "Merchant Center Tag Destination".
Declaration
public MerchantCenterDestination MerchantCenterDestination { get; set; }
Property Value
Output only. Identifier. Generated by the Content API upon creation of a
new ConversionSource
. Format: [a-z]{4}:.+ The four characters before the
colon represent the type of conversio source. Content after the colon
represents the ID of the conversion source within that type. The ID of two
different conversion sources might be the same across different types. The
following type prefixes are supported:
- galk: For GoogleAnalyticsLink sources.
- mcdn: For MerchantCenterDestination sources.
Declaration
public string Name { get; set; }
Property Value
Declaration
public ConversionSource.SourceDataOneofCase SourceDataCase { get; }
Property Value
Output only. Current state of this conversion source. Can't be edited
through the API.
Declaration
public ConversionSource.Types.State State { get; set; }
Property Value