public class Games.Players.GetMultipleApplicationPlayerIds extends GamesRequest<GetMultipleApplicationPlayerIdsResponse>
com.google.api.client.util.GenericData.FlagsAbstractMap.SimpleEntry<K,V>, AbstractMap.SimpleImmutableEntry<K,V>| Modifier | Constructor and Description |
|---|---|
protected |
GetMultipleApplicationPlayerIds()
Get the application player ids for the currently authenticated player across all requested
games by the same developer as the calling application.
|
get$Xgafv, getAbstractGoogleClient, getAccessToken, getAlt, getCallback, getFields, getKey, getOauthToken, getPrettyPrint, getQuotaUser, getUploadProtocol, getUploadType, setDisableGZipContent, setRequestHeadersgetJsonContent, newExceptionOnError, queuebuildHttpRequest, buildHttpRequestUrl, checkRequiredParameter, execute, executeAndDownloadTo, executeAsInputStream, executeMedia, executeMediaAndDownloadTo, executeMediaAsInputStream, executeUnparsed, getDisableGZipContent, getHttpContent, getLastResponseHeaders, getLastStatusCode, getLastStatusMessage, getMediaHttpDownloader, getMediaHttpUploader, getRequestHeaders, getRequestMethod, getResponseClass, getReturnRawInputSteam, getUriTemplate, initializeMediaDownload, initializeMediaUpload, queue, setReturnRawInputStreamclone, entrySet, equals, get, getClassInfo, getUnknownKeys, hashCode, put, putAll, remove, setUnknownKeys, toStringclear, containsKey, containsValue, isEmpty, keySet, size, valuesfinalize, getClass, notify, notifyAll, wait, wait, waitcompute, computeIfAbsent, computeIfPresent, forEach, getOrDefault, merge, putIfAbsent, remove, replace, replace, replaceAllprotected GetMultipleApplicationPlayerIds()
AbstractGoogleClientRequest.execute() method to invoke the
remote operation. GetMultipleApplicationPlayerIds#initialize(com.google.api.client.g
oogleapis.services.AbstractGoogleClientRequest) must be called to initialize this instance
immediately after invoking the constructor.
public com.google.api.client.http.HttpResponse executeUsingHead()
throws IOException
executeUsingHead in class com.google.api.client.googleapis.services.AbstractGoogleClientRequest<GetMultipleApplicationPlayerIdsResponse>IOExceptionpublic com.google.api.client.http.HttpRequest buildHttpRequestUsingHead()
throws IOException
buildHttpRequestUsingHead in class com.google.api.client.googleapis.services.AbstractGoogleClientRequest<GetMultipleApplicationPlayerIdsResponse>IOExceptionpublic Games.Players.GetMultipleApplicationPlayerIds set$Xgafv(String $Xgafv)
GamesRequestset$Xgafv in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setAccessToken(String accessToken)
GamesRequestsetAccessToken in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setAlt(String alt)
GamesRequestsetAlt in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setCallback(String callback)
GamesRequestsetCallback in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setFields(String fields)
GamesRequestsetFields in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setKey(String key)
GamesRequestsetKey in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setOauthToken(String oauthToken)
GamesRequestsetOauthToken in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setPrettyPrint(Boolean prettyPrint)
GamesRequestsetPrettyPrint in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setQuotaUser(String quotaUser)
GamesRequestsetQuotaUser in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setUploadType(String uploadType)
GamesRequestsetUploadType in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public Games.Players.GetMultipleApplicationPlayerIds setUploadProtocol(String uploadProtocol)
GamesRequestsetUploadProtocol in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>public List<String> getApplicationIds()
public Games.Players.GetMultipleApplicationPlayerIds setApplicationIds(List<String> applicationIds)
public Games.Players.GetMultipleApplicationPlayerIds set(String parameterName, Object value)
set in class GamesRequest<GetMultipleApplicationPlayerIdsResponse>Copyright © 2011–2025 Google. All rights reserved.