public static final class CreateGameServerConfigRequest.Builder extends GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder> implements CreateGameServerConfigRequestOrBuilder
Request message for GameServerConfigsService.CreateGameServerConfig.Protobuf type
google.cloud.gaming.v1alpha.CreateGameServerConfigRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic CreateGameServerConfigRequest build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic CreateGameServerConfigRequest buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic CreateGameServerConfigRequest.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder mergeFrom(CreateGameServerConfigRequest other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public CreateGameServerConfigRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<CreateGameServerConfigRequest.Builder>IOExceptionpublic String getParent()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParent in interface CreateGameServerConfigRequestOrBuilderpublic ByteString getParentBytes()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParentBytes in interface CreateGameServerConfigRequestOrBuilderpublic CreateGameServerConfigRequest.Builder setParent(String value)
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The parent to set.public CreateGameServerConfigRequest.Builder clearParent()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public CreateGameServerConfigRequest.Builder setParentBytes(ByteString value)
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for parent to set.public String getConfigId()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];getConfigId in interface CreateGameServerConfigRequestOrBuilderpublic ByteString getConfigIdBytes()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];getConfigIdBytes in interface CreateGameServerConfigRequestOrBuilderpublic CreateGameServerConfigRequest.Builder setConfigId(String value)
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];value - The configId to set.public CreateGameServerConfigRequest.Builder clearConfigId()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];public CreateGameServerConfigRequest.Builder setConfigIdBytes(ByteString value)
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];value - The bytes for configId to set.public boolean hasGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
hasGameServerConfig in interface CreateGameServerConfigRequestOrBuilderpublic GameServerConfig getGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerConfig in interface CreateGameServerConfigRequestOrBuilderpublic CreateGameServerConfigRequest.Builder setGameServerConfig(GameServerConfig value)
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder setGameServerConfig(GameServerConfig.Builder builderForValue)
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder mergeGameServerConfig(GameServerConfig value)
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder clearGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerConfig.Builder getGameServerConfigBuilder()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerConfigOrBuilder getGameServerConfigOrBuilder()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerConfigOrBuilder in interface CreateGameServerConfigRequestOrBuilderpublic final CreateGameServerConfigRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>public final CreateGameServerConfigRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>Copyright © 2020 Google LLC. All rights reserved.