public static final class CreateGameServerConfigRequest.Builder extends GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder> implements CreateGameServerConfigRequestOrBuilder
Request message for GameServerConfigsService.CreateGameServerConfig.Protobuf type
google.cloud.gaming.v1alpha.CreateGameServerConfigRequest
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
mergeFrom
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder clear()
clear
in interface Message.Builder
clear
in interface MessageLite.Builder
clear
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface Message.Builder
getDescriptorForType
in interface MessageOrBuilder
getDescriptorForType
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
public CreateGameServerConfigRequest build()
build
in interface Message.Builder
build
in interface MessageLite.Builder
public CreateGameServerConfigRequest buildPartial()
buildPartial
in interface Message.Builder
buildPartial
in interface MessageLite.Builder
public CreateGameServerConfigRequest.Builder clone()
clone
in interface Message.Builder
clone
in interface MessageLite.Builder
clone
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField
in interface Message.Builder
setField
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField
in interface Message.Builder
clearField
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof
in interface Message.Builder
clearOneof
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface Message.Builder
setRepeatedField
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface Message.Builder
addRepeatedField
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder mergeFrom(Message other)
mergeFrom
in interface Message.Builder
mergeFrom
in class AbstractMessage.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder mergeFrom(CreateGameServerConfigRequest other)
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public CreateGameServerConfigRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface Message.Builder
mergeFrom
in interface MessageLite.Builder
mergeFrom
in class AbstractMessage.Builder<CreateGameServerConfigRequest.Builder>
IOException
public String getParent()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParent
in interface CreateGameServerConfigRequestOrBuilder
public ByteString getParentBytes()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParentBytes
in interface CreateGameServerConfigRequestOrBuilder
public CreateGameServerConfigRequest.Builder setParent(String value)
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value
- The parent to set.public CreateGameServerConfigRequest.Builder clearParent()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public CreateGameServerConfigRequest.Builder setParentBytes(ByteString value)
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value
- The bytes for parent to set.public String getConfigId()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];
getConfigId
in interface CreateGameServerConfigRequestOrBuilder
public ByteString getConfigIdBytes()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];
getConfigIdBytes
in interface CreateGameServerConfigRequestOrBuilder
public CreateGameServerConfigRequest.Builder setConfigId(String value)
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];
value
- The configId to set.public CreateGameServerConfigRequest.Builder clearConfigId()
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder setConfigIdBytes(ByteString value)
Required. The ID of the game server config resource to be created.
string config_id = 2 [(.google.api.field_behavior) = REQUIRED];
value
- The bytes for configId to set.public boolean hasGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
hasGameServerConfig
in interface CreateGameServerConfigRequestOrBuilder
public GameServerConfig getGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerConfig
in interface CreateGameServerConfigRequestOrBuilder
public CreateGameServerConfigRequest.Builder setGameServerConfig(GameServerConfig value)
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder setGameServerConfig(GameServerConfig.Builder builderForValue)
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder mergeGameServerConfig(GameServerConfig value)
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public CreateGameServerConfigRequest.Builder clearGameServerConfig()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerConfig.Builder getGameServerConfigBuilder()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerConfigOrBuilder getGameServerConfigOrBuilder()
Required. The game server config resource to be created.
.google.cloud.gaming.v1alpha.GameServerConfig game_server_config = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerConfigOrBuilder
in interface CreateGameServerConfigRequestOrBuilder
public final CreateGameServerConfigRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields
in interface Message.Builder
setUnknownFields
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
public final CreateGameServerConfigRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields
in interface Message.Builder
mergeUnknownFields
in class GeneratedMessageV3.Builder<CreateGameServerConfigRequest.Builder>
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