public static final class GameServerClusterConnectionInfo.Builder extends GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder> implements GameServerClusterConnectionInfoOrBuilder
The game server cluster connection information.Protobuf type
google.cloud.gaming.v1alpha.GameServerClusterConnectionInfogetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic GameServerClusterConnectionInfo build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic GameServerClusterConnectionInfo buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic GameServerClusterConnectionInfo.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder mergeFrom(GameServerClusterConnectionInfo other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public GameServerClusterConnectionInfo.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<GameServerClusterConnectionInfo.Builder>IOExceptionpublic GameServerClusterConnectionInfo.ClusterReferenceCase getClusterReferenceCase()
getClusterReferenceCase in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder clearClusterReference()
public boolean hasGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;hasGkeClusterReference in interface GameServerClusterConnectionInfoOrBuilderpublic GkeClusterReference getGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;getGkeClusterReference in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder setGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;public GameServerClusterConnectionInfo.Builder setGkeClusterReference(GkeClusterReference.Builder builderForValue)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;public GameServerClusterConnectionInfo.Builder mergeGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;public GameServerClusterConnectionInfo.Builder clearGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;public GkeClusterReference.Builder getGkeClusterReferenceBuilder()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;public GkeClusterReferenceOrBuilder getGkeClusterReferenceOrBuilder()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;getGkeClusterReferenceOrBuilder in interface GameServerClusterConnectionInfoOrBuilderpublic boolean hasGkeHubClusterReference()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
hasGkeHubClusterReference in interface GameServerClusterConnectionInfoOrBuilderpublic GkeHubClusterReference getGkeHubClusterReference()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
getGkeHubClusterReference in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder setGkeHubClusterReference(GkeHubClusterReference value)
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GameServerClusterConnectionInfo.Builder setGkeHubClusterReference(GkeHubClusterReference.Builder builderForValue)
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GameServerClusterConnectionInfo.Builder mergeGkeHubClusterReference(GkeHubClusterReference value)
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GameServerClusterConnectionInfo.Builder clearGkeHubClusterReference()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GkeHubClusterReference.Builder getGkeHubClusterReferenceBuilder()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GkeHubClusterReferenceOrBuilder getGkeHubClusterReferenceOrBuilder()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
getGkeHubClusterReferenceOrBuilder in interface GameServerClusterConnectionInfoOrBuilderpublic String getNamespace()
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;getNamespace in interface GameServerClusterConnectionInfoOrBuilderpublic ByteString getNamespaceBytes()
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;getNamespaceBytes in interface GameServerClusterConnectionInfoOrBuilderpublic GameServerClusterConnectionInfo.Builder setNamespace(String value)
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;value - The namespace to set.public GameServerClusterConnectionInfo.Builder clearNamespace()
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;public GameServerClusterConnectionInfo.Builder setNamespaceBytes(ByteString value)
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;value - The bytes for namespace to set.public final GameServerClusterConnectionInfo.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>public final GameServerClusterConnectionInfo.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>Copyright © 2020 Google LLC. All rights reserved.