public static final class GameServerClusterConnectionInfo.Builder extends GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder> implements GameServerClusterConnectionInfoOrBuilder
The game server cluster connection information.Protobuf type
google.cloud.gaming.v1alpha.GameServerClusterConnectionInfo
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
mergeFrom
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder clear()
clear
in interface Message.Builder
clear
in interface MessageLite.Builder
clear
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface Message.Builder
getDescriptorForType
in interface MessageOrBuilder
getDescriptorForType
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
public GameServerClusterConnectionInfo build()
build
in interface Message.Builder
build
in interface MessageLite.Builder
public GameServerClusterConnectionInfo buildPartial()
buildPartial
in interface Message.Builder
buildPartial
in interface MessageLite.Builder
public GameServerClusterConnectionInfo.Builder clone()
clone
in interface Message.Builder
clone
in interface MessageLite.Builder
clone
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField
in interface Message.Builder
setField
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder clearField(Descriptors.FieldDescriptor field)
clearField
in interface Message.Builder
clearField
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof
in interface Message.Builder
clearOneof
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface Message.Builder
setRepeatedField
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface Message.Builder
addRepeatedField
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder mergeFrom(Message other)
mergeFrom
in interface Message.Builder
mergeFrom
in class AbstractMessage.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder mergeFrom(GameServerClusterConnectionInfo other)
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public GameServerClusterConnectionInfo.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface Message.Builder
mergeFrom
in interface MessageLite.Builder
mergeFrom
in class AbstractMessage.Builder<GameServerClusterConnectionInfo.Builder>
IOException
public GameServerClusterConnectionInfo.ClusterReferenceCase getClusterReferenceCase()
getClusterReferenceCase
in interface GameServerClusterConnectionInfoOrBuilder
public GameServerClusterConnectionInfo.Builder clearClusterReference()
public boolean hasGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
hasGkeClusterReference
in interface GameServerClusterConnectionInfoOrBuilder
public GkeClusterReference getGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
getGkeClusterReference
in interface GameServerClusterConnectionInfoOrBuilder
public GameServerClusterConnectionInfo.Builder setGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
public GameServerClusterConnectionInfo.Builder setGkeClusterReference(GkeClusterReference.Builder builderForValue)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
public GameServerClusterConnectionInfo.Builder mergeGkeClusterReference(GkeClusterReference value)
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
public GameServerClusterConnectionInfo.Builder clearGkeClusterReference()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
public GkeClusterReference.Builder getGkeClusterReferenceBuilder()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
public GkeClusterReferenceOrBuilder getGkeClusterReferenceOrBuilder()
Reference to the GKE cluster where the game servers are installed.
.google.cloud.gaming.v1alpha.GkeClusterReference gke_cluster_reference = 7;
getGkeClusterReferenceOrBuilder
in interface GameServerClusterConnectionInfoOrBuilder
public boolean hasGkeHubClusterReference()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
hasGkeHubClusterReference
in interface GameServerClusterConnectionInfoOrBuilder
public GkeHubClusterReference getGkeHubClusterReference()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
getGkeHubClusterReference
in interface GameServerClusterConnectionInfoOrBuilder
public GameServerClusterConnectionInfo.Builder setGkeHubClusterReference(GkeHubClusterReference value)
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GameServerClusterConnectionInfo.Builder setGkeHubClusterReference(GkeHubClusterReference.Builder builderForValue)
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GameServerClusterConnectionInfo.Builder mergeGkeHubClusterReference(GkeHubClusterReference value)
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GameServerClusterConnectionInfo.Builder clearGkeHubClusterReference()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GkeHubClusterReference.Builder getGkeHubClusterReferenceBuilder()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
public GkeHubClusterReferenceOrBuilder getGkeHubClusterReferenceOrBuilder()
Reference to an external (non-GKE) cluster registered with GKE Hub using the GKE connect agent. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering non-GKE clusters.
.google.cloud.gaming.v1alpha.GkeHubClusterReference gke_hub_cluster_reference = 8;
getGkeHubClusterReferenceOrBuilder
in interface GameServerClusterConnectionInfoOrBuilder
public String getNamespace()
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;
getNamespace
in interface GameServerClusterConnectionInfoOrBuilder
public ByteString getNamespaceBytes()
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;
getNamespaceBytes
in interface GameServerClusterConnectionInfoOrBuilder
public GameServerClusterConnectionInfo.Builder setNamespace(String value)
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;
value
- The namespace to set.public GameServerClusterConnectionInfo.Builder clearNamespace()
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;
public GameServerClusterConnectionInfo.Builder setNamespaceBytes(ByteString value)
Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.
string namespace = 5;
value
- The bytes for namespace to set.public final GameServerClusterConnectionInfo.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields
in interface Message.Builder
setUnknownFields
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
public final GameServerClusterConnectionInfo.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields
in interface Message.Builder
mergeUnknownFields
in class GeneratedMessageV3.Builder<GameServerClusterConnectionInfo.Builder>
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