public static final class GameServerClustersServiceGrpc.GameServerClustersServiceStub extends AbstractStub<GameServerClustersServiceGrpc.GameServerClustersServiceStub>
The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.
AbstractStub.StubFactory<T extends AbstractStub<T>>
getCallOptions, getChannel, newStub, newStub, withCallCredentials, withChannel, withCompression, withDeadline, withDeadlineAfter, withExecutor, withInterceptors, withMaxInboundMessageSize, withMaxOutboundMessageSize, withOption, withWaitForReady
protected GameServerClustersServiceGrpc.GameServerClustersServiceStub build(Channel channel, CallOptions callOptions)
build
in class AbstractStub<GameServerClustersServiceGrpc.GameServerClustersServiceStub>
public void listGameServerClusters(ListGameServerClustersRequest request, StreamObserver<ListGameServerClustersResponse> responseObserver)
Lists game server clusters in a given project and location.
public void getGameServerCluster(GetGameServerClusterRequest request, StreamObserver<GameServerCluster> responseObserver)
Gets details of a single game server cluster.
public void createGameServerCluster(CreateGameServerClusterRequest request, StreamObserver<Operation> responseObserver)
Creates a new game server cluster in a given project and location.
public void previewCreateGameServerCluster(PreviewCreateGameServerClusterRequest request, StreamObserver<PreviewCreateGameServerClusterResponse> responseObserver)
Previews creation of a new game server cluster in a given project and location.
public void deleteGameServerCluster(DeleteGameServerClusterRequest request, StreamObserver<Operation> responseObserver)
Deletes a single game server cluster.
public void previewDeleteGameServerCluster(PreviewDeleteGameServerClusterRequest request, StreamObserver<PreviewDeleteGameServerClusterResponse> responseObserver)
Previews deletion of a single game server cluster.
public void updateGameServerCluster(UpdateGameServerClusterRequest request, StreamObserver<Operation> responseObserver)
Patches a single game server cluster.
public void previewUpdateGameServerCluster(PreviewUpdateGameServerClusterRequest request, StreamObserver<PreviewUpdateGameServerClusterResponse> responseObserver)
Previews updating a GameServerCluster.
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