public static final class GetGameServerDeploymentRequest.Builder extends GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder> implements GetGameServerDeploymentRequestOrBuilder
Request message for GameServerDeploymentsService.GetGameServerDeployment.Protobuf type
google.cloud.gaming.v1alpha.GetGameServerDeploymentRequest
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
mergeFrom
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder clear()
clear
in interface Message.Builder
clear
in interface MessageLite.Builder
clear
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface Message.Builder
getDescriptorForType
in interface MessageOrBuilder
getDescriptorForType
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
public GetGameServerDeploymentRequest build()
build
in interface Message.Builder
build
in interface MessageLite.Builder
public GetGameServerDeploymentRequest buildPartial()
buildPartial
in interface Message.Builder
buildPartial
in interface MessageLite.Builder
public GetGameServerDeploymentRequest.Builder clone()
clone
in interface Message.Builder
clone
in interface MessageLite.Builder
clone
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField
in interface Message.Builder
setField
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField
in interface Message.Builder
clearField
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof
in interface Message.Builder
clearOneof
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface Message.Builder
setRepeatedField
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface Message.Builder
addRepeatedField
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder mergeFrom(Message other)
mergeFrom
in interface Message.Builder
mergeFrom
in class AbstractMessage.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder mergeFrom(GetGameServerDeploymentRequest other)
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public GetGameServerDeploymentRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface Message.Builder
mergeFrom
in interface MessageLite.Builder
mergeFrom
in class AbstractMessage.Builder<GetGameServerDeploymentRequest.Builder>
IOException
public String getName()
Required. The name of the game server deployment to retrieve, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getName
in interface GetGameServerDeploymentRequestOrBuilder
public ByteString getNameBytes()
Required. The name of the game server deployment to retrieve, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getNameBytes
in interface GetGameServerDeploymentRequestOrBuilder
public GetGameServerDeploymentRequest.Builder setName(String value)
Required. The name of the game server deployment to retrieve, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value
- The name to set.public GetGameServerDeploymentRequest.Builder clearName()
Required. The name of the game server deployment to retrieve, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public GetGameServerDeploymentRequest.Builder setNameBytes(ByteString value)
Required. The name of the game server deployment to retrieve, using the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value
- The bytes for name to set.public final GetGameServerDeploymentRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields
in interface Message.Builder
setUnknownFields
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
public final GetGameServerDeploymentRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields
in interface Message.Builder
mergeUnknownFields
in class GeneratedMessageV3.Builder<GetGameServerDeploymentRequest.Builder>
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