public static final class GetGameServerDeploymentRolloutRequest.Builder extends GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder> implements GetGameServerDeploymentRolloutRequestOrBuilder
Request message for GameServerDeploymentsService.GetGameServerDeploymentRollout.Protobuf type
google.cloud.gaming.v1alpha.GetGameServerDeploymentRolloutRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic GetGameServerDeploymentRolloutRequest build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic GetGameServerDeploymentRolloutRequest buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic GetGameServerDeploymentRolloutRequest.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder mergeFrom(GetGameServerDeploymentRolloutRequest other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public GetGameServerDeploymentRolloutRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<GetGameServerDeploymentRolloutRequest.Builder>IOExceptionpublic String getName()
Required. The name of the game server deployment to retrieve, using the
form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getName in interface GetGameServerDeploymentRolloutRequestOrBuilderpublic ByteString getNameBytes()
Required. The name of the game server deployment to retrieve, using the
form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getNameBytes in interface GetGameServerDeploymentRolloutRequestOrBuilderpublic GetGameServerDeploymentRolloutRequest.Builder setName(String value)
Required. The name of the game server deployment to retrieve, using the
form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The name to set.public GetGameServerDeploymentRolloutRequest.Builder clearName()
Required. The name of the game server deployment to retrieve, using the
form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public GetGameServerDeploymentRolloutRequest.Builder setNameBytes(ByteString value)
Required. The name of the game server deployment to retrieve, using the
form:
`projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`
string name = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for name to set.public final GetGameServerDeploymentRolloutRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>public final GetGameServerDeploymentRolloutRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<GetGameServerDeploymentRolloutRequest.Builder>Copyright © 2020 Google LLC. All rights reserved.