public static final class ListGameServerClustersRequest.Builder extends GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder> implements ListGameServerClustersRequestOrBuilder
Request message for GameServerClustersService.ListGameServerClusters.Protobuf type
google.cloud.gaming.v1alpha.ListGameServerClustersRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic ListGameServerClustersRequest build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic ListGameServerClustersRequest buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic ListGameServerClustersRequest.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder mergeFrom(ListGameServerClustersRequest other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public ListGameServerClustersRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerClustersRequest.Builder>IOExceptionpublic String getParent()
Required. The parent resource name, using the form:
"projects/{project}/locations/{location}/realms/{realm-id}".
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParent in interface ListGameServerClustersRequestOrBuilderpublic ByteString getParentBytes()
Required. The parent resource name, using the form:
"projects/{project}/locations/{location}/realms/{realm-id}".
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParentBytes in interface ListGameServerClustersRequestOrBuilderpublic ListGameServerClustersRequest.Builder setParent(String value)
Required. The parent resource name, using the form:
"projects/{project}/locations/{location}/realms/{realm-id}".
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The parent to set.public ListGameServerClustersRequest.Builder clearParent()
Required. The parent resource name, using the form:
"projects/{project}/locations/{location}/realms/{realm-id}".
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public ListGameServerClustersRequest.Builder setParentBytes(ByteString value)
Required. The parent resource name, using the form:
"projects/{project}/locations/{location}/realms/{realm-id}".
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for parent to set.public int getPageSize()
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1alpha.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];getPageSize in interface ListGameServerClustersRequestOrBuilderpublic ListGameServerClustersRequest.Builder setPageSize(int value)
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1alpha.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];value - The pageSize to set.public ListGameServerClustersRequest.Builder clearPageSize()
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1alpha.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];public String getPageToken()
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];getPageToken in interface ListGameServerClustersRequestOrBuilderpublic ByteString getPageTokenBytes()
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];getPageTokenBytes in interface ListGameServerClustersRequestOrBuilderpublic ListGameServerClustersRequest.Builder setPageToken(String value)
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];value - The pageToken to set.public ListGameServerClustersRequest.Builder clearPageToken()
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerClustersRequest.Builder setPageTokenBytes(ByteString value)
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for pageToken to set.public String getFilter()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];getFilter in interface ListGameServerClustersRequestOrBuilderpublic ByteString getFilterBytes()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];getFilterBytes in interface ListGameServerClustersRequestOrBuilderpublic ListGameServerClustersRequest.Builder setFilter(String value)
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];value - The filter to set.public ListGameServerClustersRequest.Builder clearFilter()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerClustersRequest.Builder setFilterBytes(ByteString value)
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for filter to set.public String getOrderBy()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];getOrderBy in interface ListGameServerClustersRequestOrBuilderpublic ByteString getOrderByBytes()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];getOrderByBytes in interface ListGameServerClustersRequestOrBuilderpublic ListGameServerClustersRequest.Builder setOrderBy(String value)
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];value - The orderBy to set.public ListGameServerClustersRequest.Builder clearOrderBy()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerClustersRequest.Builder setOrderByBytes(ByteString value)
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for orderBy to set.public final ListGameServerClustersRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>public final ListGameServerClustersRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<ListGameServerClustersRequest.Builder>Copyright © 2020 Google LLC. All rights reserved.