public static final class ListGameServerClustersResponse.Builder extends GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder> implements ListGameServerClustersResponseOrBuilder
Response message for GameServerClustersService.ListGameServerClusters.Protobuf type
google.cloud.gaming.v1alpha.ListGameServerClustersResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic ListGameServerClustersResponse build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic ListGameServerClustersResponse buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic ListGameServerClustersResponse.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder mergeFrom(ListGameServerClustersResponse other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public ListGameServerClustersResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerClustersResponse.Builder>IOExceptionpublic List<GameServerCluster> getGameServerClustersList()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersList in interface ListGameServerClustersResponseOrBuilderpublic int getGameServerClustersCount()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersCount in interface ListGameServerClustersResponseOrBuilderpublic GameServerCluster getGameServerClusters(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClusters in interface ListGameServerClustersResponseOrBuilderpublic ListGameServerClustersResponse.Builder setGameServerClusters(int index, GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder setGameServerClusters(int index, GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(int index, GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(int index, GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addAllGameServerClusters(Iterable<? extends GameServerCluster> values)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder clearGameServerClusters()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder removeGameServerClusters(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public GameServerCluster.Builder getGameServerClustersBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public GameServerClusterOrBuilder getGameServerClustersOrBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersOrBuilder in interface ListGameServerClustersResponseOrBuilderpublic List<? extends GameServerClusterOrBuilder> getGameServerClustersOrBuilderList()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersOrBuilderList in interface ListGameServerClustersResponseOrBuilderpublic GameServerCluster.Builder addGameServerClustersBuilder()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public GameServerCluster.Builder addGameServerClustersBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public List<GameServerCluster.Builder> getGameServerClustersBuilderList()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageToken in interface ListGameServerClustersResponseOrBuilderpublic ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageTokenBytes in interface ListGameServerClustersResponseOrBuilderpublic ListGameServerClustersResponse.Builder setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The nextPageToken to set.public ListGameServerClustersResponse.Builder clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;public ListGameServerClustersResponse.Builder setNextPageTokenBytes(ByteString value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The bytes for nextPageToken to set.@Deprecated public ProtocolStringList getUnreachableLocationsList()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocationsList in interface ListGameServerClustersResponseOrBuilder@Deprecated public int getUnreachableLocationsCount()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocationsCount in interface ListGameServerClustersResponseOrBuilder@Deprecated public String getUnreachableLocations(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocations in interface ListGameServerClustersResponseOrBuilderindex - The index of the element to return.@Deprecated public ByteString getUnreachableLocationsBytes(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocationsBytes in interface ListGameServerClustersResponseOrBuilderindex - The index of the value to return.@Deprecated public ListGameServerClustersResponse.Builder setUnreachableLocations(int index, String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];index - The index to set the value at.value - The unreachableLocations to set.@Deprecated public ListGameServerClustersResponse.Builder addUnreachableLocations(String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];value - The unreachableLocations to add.@Deprecated public ListGameServerClustersResponse.Builder addAllUnreachableLocations(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];values - The unreachableLocations to add.@Deprecated public ListGameServerClustersResponse.Builder clearUnreachableLocations()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];@Deprecated public ListGameServerClustersResponse.Builder addUnreachableLocationsBytes(ByteString value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];value - The bytes of the unreachableLocations to add.public ProtocolStringList getUnreachableList()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableList in interface ListGameServerClustersResponseOrBuilderpublic int getUnreachableCount()
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableCount in interface ListGameServerClustersResponseOrBuilderpublic String getUnreachable(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachable in interface ListGameServerClustersResponseOrBuilderindex - The index of the element to return.public ByteString getUnreachableBytes(int index)
List of locations that could not be reached.
repeated string unreachable = 4;getUnreachableBytes in interface ListGameServerClustersResponseOrBuilderindex - The index of the value to return.public ListGameServerClustersResponse.Builder setUnreachable(int index, String value)
List of locations that could not be reached.
repeated string unreachable = 4;index - The index to set the value at.value - The unreachable to set.public ListGameServerClustersResponse.Builder addUnreachable(String value)
List of locations that could not be reached.
repeated string unreachable = 4;value - The unreachable to add.public ListGameServerClustersResponse.Builder addAllUnreachable(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable = 4;values - The unreachable to add.public ListGameServerClustersResponse.Builder clearUnreachable()
List of locations that could not be reached.
repeated string unreachable = 4;public ListGameServerClustersResponse.Builder addUnreachableBytes(ByteString value)
List of locations that could not be reached.
repeated string unreachable = 4;value - The bytes of the unreachable to add.public final ListGameServerClustersResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>public final ListGameServerClustersResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>Copyright © 2020 Google LLC. All rights reserved.