public static final class ListGameServerClustersResponse.Builder extends GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder> implements ListGameServerClustersResponseOrBuilder
Response message for GameServerClustersService.ListGameServerClusters.Protobuf type
google.cloud.gaming.v1alpha.ListGameServerClustersResponse
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
mergeFrom
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder clear()
clear
in interface Message.Builder
clear
in interface MessageLite.Builder
clear
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface Message.Builder
getDescriptorForType
in interface MessageOrBuilder
getDescriptorForType
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
public ListGameServerClustersResponse build()
build
in interface Message.Builder
build
in interface MessageLite.Builder
public ListGameServerClustersResponse buildPartial()
buildPartial
in interface Message.Builder
buildPartial
in interface MessageLite.Builder
public ListGameServerClustersResponse.Builder clone()
clone
in interface Message.Builder
clone
in interface MessageLite.Builder
clone
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField
in interface Message.Builder
setField
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField
in interface Message.Builder
clearField
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof
in interface Message.Builder
clearOneof
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface Message.Builder
setRepeatedField
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface Message.Builder
addRepeatedField
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder mergeFrom(Message other)
mergeFrom
in interface Message.Builder
mergeFrom
in class AbstractMessage.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder mergeFrom(ListGameServerClustersResponse other)
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public ListGameServerClustersResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface Message.Builder
mergeFrom
in interface MessageLite.Builder
mergeFrom
in class AbstractMessage.Builder<ListGameServerClustersResponse.Builder>
IOException
public List<GameServerCluster> getGameServerClustersList()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersList
in interface ListGameServerClustersResponseOrBuilder
public int getGameServerClustersCount()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersCount
in interface ListGameServerClustersResponseOrBuilder
public GameServerCluster getGameServerClusters(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClusters
in interface ListGameServerClustersResponseOrBuilder
public ListGameServerClustersResponse.Builder setGameServerClusters(int index, GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder setGameServerClusters(int index, GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(int index, GameServerCluster value)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addGameServerClusters(int index, GameServerCluster.Builder builderForValue)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder addAllGameServerClusters(Iterable<? extends GameServerCluster> values)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder clearGameServerClusters()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public ListGameServerClustersResponse.Builder removeGameServerClusters(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public GameServerCluster.Builder getGameServerClustersBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public GameServerClusterOrBuilder getGameServerClustersOrBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersOrBuilder
in interface ListGameServerClustersResponseOrBuilder
public List<? extends GameServerClusterOrBuilder> getGameServerClustersOrBuilderList()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
getGameServerClustersOrBuilderList
in interface ListGameServerClustersResponseOrBuilder
public GameServerCluster.Builder addGameServerClustersBuilder()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public GameServerCluster.Builder addGameServerClustersBuilder(int index)
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public List<GameServerCluster.Builder> getGameServerClustersBuilderList()
The list of game server clusters.
repeated .google.cloud.gaming.v1alpha.GameServerCluster game_server_clusters = 1;
public String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
getNextPageToken
in interface ListGameServerClustersResponseOrBuilder
public ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
getNextPageTokenBytes
in interface ListGameServerClustersResponseOrBuilder
public ListGameServerClustersResponse.Builder setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
value
- The nextPageToken to set.public ListGameServerClustersResponse.Builder clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
public ListGameServerClustersResponse.Builder setNextPageTokenBytes(ByteString value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
value
- The bytes for nextPageToken to set.@Deprecated public ProtocolStringList getUnreachableLocationsList()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocationsList
in interface ListGameServerClustersResponseOrBuilder
@Deprecated public int getUnreachableLocationsCount()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocationsCount
in interface ListGameServerClustersResponseOrBuilder
@Deprecated public String getUnreachableLocations(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocations
in interface ListGameServerClustersResponseOrBuilder
index
- The index of the element to return.@Deprecated public ByteString getUnreachableLocationsBytes(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocationsBytes
in interface ListGameServerClustersResponseOrBuilder
index
- The index of the value to return.@Deprecated public ListGameServerClustersResponse.Builder setUnreachableLocations(int index, String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
index
- The index to set the value at.value
- The unreachableLocations to set.@Deprecated public ListGameServerClustersResponse.Builder addUnreachableLocations(String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
value
- The unreachableLocations to add.@Deprecated public ListGameServerClustersResponse.Builder addAllUnreachableLocations(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
values
- The unreachableLocations to add.@Deprecated public ListGameServerClustersResponse.Builder clearUnreachableLocations()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
@Deprecated public ListGameServerClustersResponse.Builder addUnreachableLocationsBytes(ByteString value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
value
- The bytes of the unreachableLocations to add.public ProtocolStringList getUnreachableList()
List of locations that could not be reached.
repeated string unreachable = 4;
getUnreachableList
in interface ListGameServerClustersResponseOrBuilder
public int getUnreachableCount()
List of locations that could not be reached.
repeated string unreachable = 4;
getUnreachableCount
in interface ListGameServerClustersResponseOrBuilder
public String getUnreachable(int index)
List of locations that could not be reached.
repeated string unreachable = 4;
getUnreachable
in interface ListGameServerClustersResponseOrBuilder
index
- The index of the element to return.public ByteString getUnreachableBytes(int index)
List of locations that could not be reached.
repeated string unreachable = 4;
getUnreachableBytes
in interface ListGameServerClustersResponseOrBuilder
index
- The index of the value to return.public ListGameServerClustersResponse.Builder setUnreachable(int index, String value)
List of locations that could not be reached.
repeated string unreachable = 4;
index
- The index to set the value at.value
- The unreachable to set.public ListGameServerClustersResponse.Builder addUnreachable(String value)
List of locations that could not be reached.
repeated string unreachable = 4;
value
- The unreachable to add.public ListGameServerClustersResponse.Builder addAllUnreachable(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable = 4;
values
- The unreachable to add.public ListGameServerClustersResponse.Builder clearUnreachable()
List of locations that could not be reached.
repeated string unreachable = 4;
public ListGameServerClustersResponse.Builder addUnreachableBytes(ByteString value)
List of locations that could not be reached.
repeated string unreachable = 4;
value
- The bytes of the unreachable to add.public final ListGameServerClustersResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields
in interface Message.Builder
setUnknownFields
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
public final ListGameServerClustersResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields
in interface Message.Builder
mergeUnknownFields
in class GeneratedMessageV3.Builder<ListGameServerClustersResponse.Builder>
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