public static final class ListGameServerConfigsResponse.Builder extends GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder> implements ListGameServerConfigsResponseOrBuilder
Response message for GameServerConfigsService.ListGameServerConfigs.Protobuf type
google.cloud.gaming.v1alpha.ListGameServerConfigsResponse
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
mergeFrom
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder clear()
clear
in interface Message.Builder
clear
in interface MessageLite.Builder
clear
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface Message.Builder
getDescriptorForType
in interface MessageOrBuilder
getDescriptorForType
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
public ListGameServerConfigsResponse build()
build
in interface Message.Builder
build
in interface MessageLite.Builder
public ListGameServerConfigsResponse buildPartial()
buildPartial
in interface Message.Builder
buildPartial
in interface MessageLite.Builder
public ListGameServerConfigsResponse.Builder clone()
clone
in interface Message.Builder
clone
in interface MessageLite.Builder
clone
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField
in interface Message.Builder
setField
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField
in interface Message.Builder
clearField
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof
in interface Message.Builder
clearOneof
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface Message.Builder
setRepeatedField
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface Message.Builder
addRepeatedField
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder mergeFrom(Message other)
mergeFrom
in interface Message.Builder
mergeFrom
in class AbstractMessage.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder mergeFrom(ListGameServerConfigsResponse other)
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public ListGameServerConfigsResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface Message.Builder
mergeFrom
in interface MessageLite.Builder
mergeFrom
in class AbstractMessage.Builder<ListGameServerConfigsResponse.Builder>
IOException
public List<GameServerConfig> getGameServerConfigsList()
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
getGameServerConfigsList
in interface ListGameServerConfigsResponseOrBuilder
public int getGameServerConfigsCount()
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
getGameServerConfigsCount
in interface ListGameServerConfigsResponseOrBuilder
public GameServerConfig getGameServerConfigs(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
getGameServerConfigs
in interface ListGameServerConfigsResponseOrBuilder
public ListGameServerConfigsResponse.Builder setGameServerConfigs(int index, GameServerConfig value)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder setGameServerConfigs(int index, GameServerConfig.Builder builderForValue)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder addGameServerConfigs(GameServerConfig value)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder addGameServerConfigs(int index, GameServerConfig value)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder addGameServerConfigs(GameServerConfig.Builder builderForValue)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder addGameServerConfigs(int index, GameServerConfig.Builder builderForValue)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder addAllGameServerConfigs(Iterable<? extends GameServerConfig> values)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder clearGameServerConfigs()
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public ListGameServerConfigsResponse.Builder removeGameServerConfigs(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public GameServerConfig.Builder getGameServerConfigsBuilder(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public GameServerConfigOrBuilder getGameServerConfigsOrBuilder(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
getGameServerConfigsOrBuilder
in interface ListGameServerConfigsResponseOrBuilder
public List<? extends GameServerConfigOrBuilder> getGameServerConfigsOrBuilderList()
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
getGameServerConfigsOrBuilderList
in interface ListGameServerConfigsResponseOrBuilder
public GameServerConfig.Builder addGameServerConfigsBuilder()
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public GameServerConfig.Builder addGameServerConfigsBuilder(int index)
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public List<GameServerConfig.Builder> getGameServerConfigsBuilderList()
The list of game server configs.
repeated .google.cloud.gaming.v1alpha.GameServerConfig game_server_configs = 1;
public String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
getNextPageToken
in interface ListGameServerConfigsResponseOrBuilder
public ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
getNextPageTokenBytes
in interface ListGameServerConfigsResponseOrBuilder
public ListGameServerConfigsResponse.Builder setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
value
- The nextPageToken to set.public ListGameServerConfigsResponse.Builder clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
public ListGameServerConfigsResponse.Builder setNextPageTokenBytes(ByteString value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;
value
- The bytes for nextPageToken to set.@Deprecated public ProtocolStringList getUnreachableLocationsList()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocationsList
in interface ListGameServerConfigsResponseOrBuilder
@Deprecated public int getUnreachableLocationsCount()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocationsCount
in interface ListGameServerConfigsResponseOrBuilder
@Deprecated public String getUnreachableLocations(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocations
in interface ListGameServerConfigsResponseOrBuilder
index
- The index of the element to return.@Deprecated public ByteString getUnreachableLocationsBytes(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
getUnreachableLocationsBytes
in interface ListGameServerConfigsResponseOrBuilder
index
- The index of the value to return.@Deprecated public ListGameServerConfigsResponse.Builder setUnreachableLocations(int index, String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
index
- The index to set the value at.value
- The unreachableLocations to set.@Deprecated public ListGameServerConfigsResponse.Builder addUnreachableLocations(String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
value
- The unreachableLocations to add.@Deprecated public ListGameServerConfigsResponse.Builder addAllUnreachableLocations(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
values
- The unreachableLocations to add.@Deprecated public ListGameServerConfigsResponse.Builder clearUnreachableLocations()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
@Deprecated public ListGameServerConfigsResponse.Builder addUnreachableLocationsBytes(ByteString value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];
value
- The bytes of the unreachableLocations to add.public ProtocolStringList getUnreachableList()
List of locations that were not reachable.
repeated string unreachable = 4;
getUnreachableList
in interface ListGameServerConfigsResponseOrBuilder
public int getUnreachableCount()
List of locations that were not reachable.
repeated string unreachable = 4;
getUnreachableCount
in interface ListGameServerConfigsResponseOrBuilder
public String getUnreachable(int index)
List of locations that were not reachable.
repeated string unreachable = 4;
getUnreachable
in interface ListGameServerConfigsResponseOrBuilder
index
- The index of the element to return.public ByteString getUnreachableBytes(int index)
List of locations that were not reachable.
repeated string unreachable = 4;
getUnreachableBytes
in interface ListGameServerConfigsResponseOrBuilder
index
- The index of the value to return.public ListGameServerConfigsResponse.Builder setUnreachable(int index, String value)
List of locations that were not reachable.
repeated string unreachable = 4;
index
- The index to set the value at.value
- The unreachable to set.public ListGameServerConfigsResponse.Builder addUnreachable(String value)
List of locations that were not reachable.
repeated string unreachable = 4;
value
- The unreachable to add.public ListGameServerConfigsResponse.Builder addAllUnreachable(Iterable<String> values)
List of locations that were not reachable.
repeated string unreachable = 4;
values
- The unreachable to add.public ListGameServerConfigsResponse.Builder clearUnreachable()
List of locations that were not reachable.
repeated string unreachable = 4;
public ListGameServerConfigsResponse.Builder addUnreachableBytes(ByteString value)
List of locations that were not reachable.
repeated string unreachable = 4;
value
- The bytes of the unreachable to add.public final ListGameServerConfigsResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields
in interface Message.Builder
setUnknownFields
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
public final ListGameServerConfigsResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields
in interface Message.Builder
mergeUnknownFields
in class GeneratedMessageV3.Builder<ListGameServerConfigsResponse.Builder>
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