public static final class ListGameServerDeploymentsRequest.Builder extends GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder> implements ListGameServerDeploymentsRequestOrBuilder
Request message for GameServerDeploymentsService.ListGameServerDeployments.Protobuf type
google.cloud.gaming.v1alpha.ListGameServerDeploymentsRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic ListGameServerDeploymentsRequest build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic ListGameServerDeploymentsRequest buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic ListGameServerDeploymentsRequest.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder mergeFrom(ListGameServerDeploymentsRequest other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public ListGameServerDeploymentsRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerDeploymentsRequest.Builder>IOExceptionpublic String getParent()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParent in interface ListGameServerDeploymentsRequestOrBuilderpublic ByteString getParentBytes()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
getParentBytes in interface ListGameServerDeploymentsRequestOrBuilderpublic ListGameServerDeploymentsRequest.Builder setParent(String value)
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The parent to set.public ListGameServerDeploymentsRequest.Builder clearParent()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
public ListGameServerDeploymentsRequest.Builder setParentBytes(ByteString value)
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
value - The bytes for parent to set.public int getPageSize()
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1alpha.ListGameServerDeploymentsResponse.next_page_token] to determine if there are more GameServerDeployments left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];getPageSize in interface ListGameServerDeploymentsRequestOrBuilderpublic ListGameServerDeploymentsRequest.Builder setPageSize(int value)
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1alpha.ListGameServerDeploymentsResponse.next_page_token] to determine if there are more GameServerDeployments left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];value - The pageSize to set.public ListGameServerDeploymentsRequest.Builder clearPageSize()
Optional. The maximum number of items to return. If unspecified, server will pick an appropriate default. Server may return fewer items than requested. A caller should only rely on response's [next_page_token][google.cloud.gaming.v1alpha.ListGameServerDeploymentsResponse.next_page_token] to determine if there are more GameServerDeployments left to be queried.
int32 page_size = 2 [(.google.api.field_behavior) = OPTIONAL];public String getPageToken()
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];getPageToken in interface ListGameServerDeploymentsRequestOrBuilderpublic ByteString getPageTokenBytes()
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];getPageTokenBytes in interface ListGameServerDeploymentsRequestOrBuilderpublic ListGameServerDeploymentsRequest.Builder setPageToken(String value)
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];value - The pageToken to set.public ListGameServerDeploymentsRequest.Builder clearPageToken()
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerDeploymentsRequest.Builder setPageTokenBytes(ByteString value)
Optional. The next_page_token value returned from a previous List request, if any.
string page_token = 3 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for pageToken to set.public String getFilter()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];getFilter in interface ListGameServerDeploymentsRequestOrBuilderpublic ByteString getFilterBytes()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];getFilterBytes in interface ListGameServerDeploymentsRequestOrBuilderpublic ListGameServerDeploymentsRequest.Builder setFilter(String value)
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];value - The filter to set.public ListGameServerDeploymentsRequest.Builder clearFilter()
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerDeploymentsRequest.Builder setFilterBytes(ByteString value)
Optional. The filter to apply to list results.
string filter = 4 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for filter to set.public String getOrderBy()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];getOrderBy in interface ListGameServerDeploymentsRequestOrBuilderpublic ByteString getOrderByBytes()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];getOrderByBytes in interface ListGameServerDeploymentsRequestOrBuilderpublic ListGameServerDeploymentsRequest.Builder setOrderBy(String value)
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];value - The orderBy to set.public ListGameServerDeploymentsRequest.Builder clearOrderBy()
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];public ListGameServerDeploymentsRequest.Builder setOrderByBytes(ByteString value)
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
string order_by = 5 [(.google.api.field_behavior) = OPTIONAL];value - The bytes for orderBy to set.public final ListGameServerDeploymentsRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>public final ListGameServerDeploymentsRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<ListGameServerDeploymentsRequest.Builder>Copyright © 2020 Google LLC. All rights reserved.