public static final class ListGameServerDeploymentsResponse.Builder extends GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder> implements ListGameServerDeploymentsResponseOrBuilder
Response message for GameServerDeploymentsService.ListGameServerDeployments.Protobuf type
google.cloud.gaming.v1alpha.ListGameServerDeploymentsResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic ListGameServerDeploymentsResponse build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic ListGameServerDeploymentsResponse buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic ListGameServerDeploymentsResponse.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder mergeFrom(ListGameServerDeploymentsResponse other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public ListGameServerDeploymentsResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<ListGameServerDeploymentsResponse.Builder>IOExceptionpublic List<GameServerDeployment> getGameServerDeploymentsList()
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
getGameServerDeploymentsList in interface ListGameServerDeploymentsResponseOrBuilderpublic int getGameServerDeploymentsCount()
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
getGameServerDeploymentsCount in interface ListGameServerDeploymentsResponseOrBuilderpublic GameServerDeployment getGameServerDeployments(int index)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
getGameServerDeployments in interface ListGameServerDeploymentsResponseOrBuilderpublic ListGameServerDeploymentsResponse.Builder setGameServerDeployments(int index, GameServerDeployment value)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder setGameServerDeployments(int index, GameServerDeployment.Builder builderForValue)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder addGameServerDeployments(GameServerDeployment value)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder addGameServerDeployments(int index, GameServerDeployment value)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder addGameServerDeployments(GameServerDeployment.Builder builderForValue)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder addGameServerDeployments(int index, GameServerDeployment.Builder builderForValue)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder addAllGameServerDeployments(Iterable<? extends GameServerDeployment> values)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder clearGameServerDeployments()
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public ListGameServerDeploymentsResponse.Builder removeGameServerDeployments(int index)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public GameServerDeployment.Builder getGameServerDeploymentsBuilder(int index)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public GameServerDeploymentOrBuilder getGameServerDeploymentsOrBuilder(int index)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
getGameServerDeploymentsOrBuilder in interface ListGameServerDeploymentsResponseOrBuilderpublic List<? extends GameServerDeploymentOrBuilder> getGameServerDeploymentsOrBuilderList()
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
getGameServerDeploymentsOrBuilderList in interface ListGameServerDeploymentsResponseOrBuilderpublic GameServerDeployment.Builder addGameServerDeploymentsBuilder()
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public GameServerDeployment.Builder addGameServerDeploymentsBuilder(int index)
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public List<GameServerDeployment.Builder> getGameServerDeploymentsBuilderList()
The list of game server delpoyments.
repeated .google.cloud.gaming.v1alpha.GameServerDeployment game_server_deployments = 1;
public String getNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageToken in interface ListGameServerDeploymentsResponseOrBuilderpublic ByteString getNextPageTokenBytes()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;getNextPageTokenBytes in interface ListGameServerDeploymentsResponseOrBuilderpublic ListGameServerDeploymentsResponse.Builder setNextPageToken(String value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The nextPageToken to set.public ListGameServerDeploymentsResponse.Builder clearNextPageToken()
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;public ListGameServerDeploymentsResponse.Builder setNextPageTokenBytes(ByteString value)
Token to retrieve the next page of results, or empty if there are no more results in the list.
string next_page_token = 2;value - The bytes for nextPageToken to set.@Deprecated public ProtocolStringList getUnreachableLocationsList()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocationsList in interface ListGameServerDeploymentsResponseOrBuilder@Deprecated public int getUnreachableLocationsCount()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocationsCount in interface ListGameServerDeploymentsResponseOrBuilder@Deprecated public String getUnreachableLocations(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocations in interface ListGameServerDeploymentsResponseOrBuilderindex - The index of the element to return.@Deprecated public ByteString getUnreachableLocationsBytes(int index)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];getUnreachableLocationsBytes in interface ListGameServerDeploymentsResponseOrBuilderindex - The index of the value to return.@Deprecated public ListGameServerDeploymentsResponse.Builder setUnreachableLocations(int index, String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];index - The index to set the value at.value - The unreachableLocations to set.@Deprecated public ListGameServerDeploymentsResponse.Builder addUnreachableLocations(String value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];value - The unreachableLocations to add.@Deprecated public ListGameServerDeploymentsResponse.Builder addAllUnreachableLocations(Iterable<String> values)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];values - The unreachableLocations to add.@Deprecated public ListGameServerDeploymentsResponse.Builder clearUnreachableLocations()
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];@Deprecated public ListGameServerDeploymentsResponse.Builder addUnreachableLocationsBytes(ByteString value)
List of locations that could not be reached.
repeated string unreachable_locations = 3 [deprecated = true];value - The bytes of the unreachableLocations to add.public ProtocolStringList getUnreachableList()
List of locations that were not reachable.
repeated string unreachable = 4;getUnreachableList in interface ListGameServerDeploymentsResponseOrBuilderpublic int getUnreachableCount()
List of locations that were not reachable.
repeated string unreachable = 4;getUnreachableCount in interface ListGameServerDeploymentsResponseOrBuilderpublic String getUnreachable(int index)
List of locations that were not reachable.
repeated string unreachable = 4;getUnreachable in interface ListGameServerDeploymentsResponseOrBuilderindex - The index of the element to return.public ByteString getUnreachableBytes(int index)
List of locations that were not reachable.
repeated string unreachable = 4;getUnreachableBytes in interface ListGameServerDeploymentsResponseOrBuilderindex - The index of the value to return.public ListGameServerDeploymentsResponse.Builder setUnreachable(int index, String value)
List of locations that were not reachable.
repeated string unreachable = 4;index - The index to set the value at.value - The unreachable to set.public ListGameServerDeploymentsResponse.Builder addUnreachable(String value)
List of locations that were not reachable.
repeated string unreachable = 4;value - The unreachable to add.public ListGameServerDeploymentsResponse.Builder addAllUnreachable(Iterable<String> values)
List of locations that were not reachable.
repeated string unreachable = 4;values - The unreachable to add.public ListGameServerDeploymentsResponse.Builder clearUnreachable()
List of locations that were not reachable.
repeated string unreachable = 4;public ListGameServerDeploymentsResponse.Builder addUnreachableBytes(ByteString value)
List of locations that were not reachable.
repeated string unreachable = 4;value - The bytes of the unreachable to add.public final ListGameServerDeploymentsResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>public final ListGameServerDeploymentsResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<ListGameServerDeploymentsResponse.Builder>Copyright © 2020 Google LLC. All rights reserved.