public static final class PreviewCreateGameServerClusterRequest.Builder extends GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder> implements PreviewCreateGameServerClusterRequestOrBuilder
Request message for GameServerClustersService.PreviewCreateGameServerCluster.Protobuf type
google.cloud.gaming.v1alpha.PreviewCreateGameServerClusterRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic PreviewCreateGameServerClusterRequest build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic PreviewCreateGameServerClusterRequest buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic PreviewCreateGameServerClusterRequest.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder mergeFrom(PreviewCreateGameServerClusterRequest other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public PreviewCreateGameServerClusterRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<PreviewCreateGameServerClusterRequest.Builder>IOExceptionpublic String getParent()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED];getParent in interface PreviewCreateGameServerClusterRequestOrBuilderpublic ByteString getParentBytes()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED];getParentBytes in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setParent(String value)
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED];value - The parent to set.public PreviewCreateGameServerClusterRequest.Builder clearParent()
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED];public PreviewCreateGameServerClusterRequest.Builder setParentBytes(ByteString value)
Required. The parent resource name, using the form:
`projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED];value - The bytes for parent to set.public String getGameServerClusterId()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];getGameServerClusterId in interface PreviewCreateGameServerClusterRequestOrBuilderpublic ByteString getGameServerClusterIdBytes()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];getGameServerClusterIdBytes in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setGameServerClusterId(String value)
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];value - The gameServerClusterId to set.public PreviewCreateGameServerClusterRequest.Builder clearGameServerClusterId()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];public PreviewCreateGameServerClusterRequest.Builder setGameServerClusterIdBytes(ByteString value)
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];value - The bytes for gameServerClusterId to set.public boolean hasGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
hasGameServerCluster in interface PreviewCreateGameServerClusterRequestOrBuilderpublic GameServerCluster getGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerCluster in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setGameServerCluster(GameServerCluster value)
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public PreviewCreateGameServerClusterRequest.Builder setGameServerCluster(GameServerCluster.Builder builderForValue)
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public PreviewCreateGameServerClusterRequest.Builder mergeGameServerCluster(GameServerCluster value)
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public PreviewCreateGameServerClusterRequest.Builder clearGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerCluster.Builder getGameServerClusterBuilder()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
public GameServerClusterOrBuilder getGameServerClusterOrBuilder()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
getGameServerClusterOrBuilder in interface PreviewCreateGameServerClusterRequestOrBuilderpublic boolean hasPreviewTime()
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
hasPreviewTime in interface PreviewCreateGameServerClusterRequestOrBuilderpublic Timestamp getPreviewTime()
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
getPreviewTime in interface PreviewCreateGameServerClusterRequestOrBuilderpublic PreviewCreateGameServerClusterRequest.Builder setPreviewTime(Timestamp value)
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public PreviewCreateGameServerClusterRequest.Builder setPreviewTime(Timestamp.Builder builderForValue)
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public PreviewCreateGameServerClusterRequest.Builder mergePreviewTime(Timestamp value)
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public PreviewCreateGameServerClusterRequest.Builder clearPreviewTime()
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public Timestamp.Builder getPreviewTimeBuilder()
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
public TimestampOrBuilder getPreviewTimeOrBuilder()
Optional. The instant of time at which the preview needs to be computed.
.google.protobuf.Timestamp preview_time = 4 [(.google.api.field_behavior) = OPTIONAL];
getPreviewTimeOrBuilder in interface PreviewCreateGameServerClusterRequestOrBuilderpublic final PreviewCreateGameServerClusterRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>public final PreviewCreateGameServerClusterRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterRequest.Builder>Copyright © 2020 Google LLC. All rights reserved.