public static final class PreviewCreateGameServerClusterResponse.Builder extends GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder> implements PreviewCreateGameServerClusterResponseOrBuilder
Response message for GameServerClustersService.PreviewCreateGameServerCluster.Protobuf type
google.cloud.gaming.v1alpha.PreviewCreateGameServerClusterResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic PreviewCreateGameServerClusterResponse build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic PreviewCreateGameServerClusterResponse buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic PreviewCreateGameServerClusterResponse.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder mergeFrom(PreviewCreateGameServerClusterResponse other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public PreviewCreateGameServerClusterResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<PreviewCreateGameServerClusterResponse.Builder>IOException@Deprecated public boolean hasDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
hasDeployedState in interface PreviewCreateGameServerClusterResponseOrBuilder@Deprecated public DeployedState getDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedState in interface PreviewCreateGameServerClusterResponseOrBuilder@Deprecated public PreviewCreateGameServerClusterResponse.Builder setDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewCreateGameServerClusterResponse.Builder setDeployedState(DeployedState.Builder builderForValue)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewCreateGameServerClusterResponse.Builder mergeDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewCreateGameServerClusterResponse.Builder clearDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedState.Builder getDeployedStateBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedStateOrBuilder getDeployedStateOrBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedStateOrBuilder in interface PreviewCreateGameServerClusterResponseOrBuilderpublic String getEtag()
The ETag of the game server cluster.
string etag = 2;getEtag in interface PreviewCreateGameServerClusterResponseOrBuilderpublic ByteString getEtagBytes()
The ETag of the game server cluster.
string etag = 2;getEtagBytes in interface PreviewCreateGameServerClusterResponseOrBuilderpublic PreviewCreateGameServerClusterResponse.Builder setEtag(String value)
The ETag of the game server cluster.
string etag = 2;value - The etag to set.public PreviewCreateGameServerClusterResponse.Builder clearEtag()
The ETag of the game server cluster.
string etag = 2;public PreviewCreateGameServerClusterResponse.Builder setEtagBytes(ByteString value)
The ETag of the game server cluster.
string etag = 2;value - The bytes for etag to set.public boolean hasTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;hasTargetState in interface PreviewCreateGameServerClusterResponseOrBuilderpublic TargetState getTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;getTargetState in interface PreviewCreateGameServerClusterResponseOrBuilderpublic PreviewCreateGameServerClusterResponse.Builder setTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public PreviewCreateGameServerClusterResponse.Builder setTargetState(TargetState.Builder builderForValue)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public PreviewCreateGameServerClusterResponse.Builder mergeTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public PreviewCreateGameServerClusterResponse.Builder clearTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public TargetState.Builder getTargetStateBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;getTargetStateOrBuilder in interface PreviewCreateGameServerClusterResponseOrBuilderpublic final PreviewCreateGameServerClusterResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>public final PreviewCreateGameServerClusterResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>Copyright © 2020 Google LLC. All rights reserved.