public static final class PreviewCreateGameServerClusterResponse.Builder extends GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder> implements PreviewCreateGameServerClusterResponseOrBuilder
Response message for GameServerClustersService.PreviewCreateGameServerCluster.Protobuf type
google.cloud.gaming.v1alpha.PreviewCreateGameServerClusterResponse
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
addAll, addAll, mergeFrom, newUninitializedMessageException
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
mergeFrom
public static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder clear()
clear
in interface Message.Builder
clear
in interface MessageLite.Builder
clear
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface Message.Builder
getDescriptorForType
in interface MessageOrBuilder
getDescriptorForType
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse getDefaultInstanceForType()
getDefaultInstanceForType
in interface MessageLiteOrBuilder
getDefaultInstanceForType
in interface MessageOrBuilder
public PreviewCreateGameServerClusterResponse build()
build
in interface Message.Builder
build
in interface MessageLite.Builder
public PreviewCreateGameServerClusterResponse buildPartial()
buildPartial
in interface Message.Builder
buildPartial
in interface MessageLite.Builder
public PreviewCreateGameServerClusterResponse.Builder clone()
clone
in interface Message.Builder
clone
in interface MessageLite.Builder
clone
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField
in interface Message.Builder
setField
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField
in interface Message.Builder
clearField
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof
in interface Message.Builder
clearOneof
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField
in interface Message.Builder
setRepeatedField
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField
in interface Message.Builder
addRepeatedField
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder mergeFrom(Message other)
mergeFrom
in interface Message.Builder
mergeFrom
in class AbstractMessage.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder mergeFrom(PreviewCreateGameServerClusterResponse other)
public final boolean isInitialized()
isInitialized
in interface MessageLiteOrBuilder
isInitialized
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public PreviewCreateGameServerClusterResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface Message.Builder
mergeFrom
in interface MessageLite.Builder
mergeFrom
in class AbstractMessage.Builder<PreviewCreateGameServerClusterResponse.Builder>
IOException
@Deprecated public boolean hasDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
hasDeployedState
in interface PreviewCreateGameServerClusterResponseOrBuilder
@Deprecated public DeployedState getDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedState
in interface PreviewCreateGameServerClusterResponseOrBuilder
@Deprecated public PreviewCreateGameServerClusterResponse.Builder setDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewCreateGameServerClusterResponse.Builder setDeployedState(DeployedState.Builder builderForValue)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewCreateGameServerClusterResponse.Builder mergeDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewCreateGameServerClusterResponse.Builder clearDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedState.Builder getDeployedStateBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedStateOrBuilder getDeployedStateOrBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedStateOrBuilder
in interface PreviewCreateGameServerClusterResponseOrBuilder
public String getEtag()
The ETag of the game server cluster.
string etag = 2;
getEtag
in interface PreviewCreateGameServerClusterResponseOrBuilder
public ByteString getEtagBytes()
The ETag of the game server cluster.
string etag = 2;
getEtagBytes
in interface PreviewCreateGameServerClusterResponseOrBuilder
public PreviewCreateGameServerClusterResponse.Builder setEtag(String value)
The ETag of the game server cluster.
string etag = 2;
value
- The etag to set.public PreviewCreateGameServerClusterResponse.Builder clearEtag()
The ETag of the game server cluster.
string etag = 2;
public PreviewCreateGameServerClusterResponse.Builder setEtagBytes(ByteString value)
The ETag of the game server cluster.
string etag = 2;
value
- The bytes for etag to set.public boolean hasTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
hasTargetState
in interface PreviewCreateGameServerClusterResponseOrBuilder
public TargetState getTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
getTargetState
in interface PreviewCreateGameServerClusterResponseOrBuilder
public PreviewCreateGameServerClusterResponse.Builder setTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
public PreviewCreateGameServerClusterResponse.Builder setTargetState(TargetState.Builder builderForValue)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
public PreviewCreateGameServerClusterResponse.Builder mergeTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
public PreviewCreateGameServerClusterResponse.Builder clearTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
public TargetState.Builder getTargetStateBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
public TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;
getTargetStateOrBuilder
in interface PreviewCreateGameServerClusterResponseOrBuilder
public final PreviewCreateGameServerClusterResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields
in interface Message.Builder
setUnknownFields
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
public final PreviewCreateGameServerClusterResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields
in interface Message.Builder
mergeUnknownFields
in class GeneratedMessageV3.Builder<PreviewCreateGameServerClusterResponse.Builder>
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