public static final class PreviewUpdateGameServerClusterResponse.Builder extends GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder> implements PreviewUpdateGameServerClusterResponseOrBuilder
Response message for GameServerClustersService.PreviewUpdateGameServerClusterProtobuf type
google.cloud.gaming.v1alpha.PreviewUpdateGameServerClusterResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic PreviewUpdateGameServerClusterResponse build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic PreviewUpdateGameServerClusterResponse buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic PreviewUpdateGameServerClusterResponse.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder mergeFrom(PreviewUpdateGameServerClusterResponse other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public PreviewUpdateGameServerClusterResponse.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<PreviewUpdateGameServerClusterResponse.Builder>IOException@Deprecated public boolean hasDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
hasDeployedState in interface PreviewUpdateGameServerClusterResponseOrBuilder@Deprecated public DeployedState getDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedState in interface PreviewUpdateGameServerClusterResponseOrBuilder@Deprecated public PreviewUpdateGameServerClusterResponse.Builder setDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewUpdateGameServerClusterResponse.Builder setDeployedState(DeployedState.Builder builderForValue)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewUpdateGameServerClusterResponse.Builder mergeDeployedState(DeployedState value)
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public PreviewUpdateGameServerClusterResponse.Builder clearDeployedState()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedState.Builder getDeployedStateBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
@Deprecated public DeployedStateOrBuilder getDeployedStateOrBuilder()
The deployed state.
.google.cloud.gaming.v1alpha.DeployedState deployed_state = 1 [deprecated = true];
getDeployedStateOrBuilder in interface PreviewUpdateGameServerClusterResponseOrBuilderpublic String getEtag()
The ETag of the game server cluster.
string etag = 2;getEtag in interface PreviewUpdateGameServerClusterResponseOrBuilderpublic ByteString getEtagBytes()
The ETag of the game server cluster.
string etag = 2;getEtagBytes in interface PreviewUpdateGameServerClusterResponseOrBuilderpublic PreviewUpdateGameServerClusterResponse.Builder setEtag(String value)
The ETag of the game server cluster.
string etag = 2;value - The etag to set.public PreviewUpdateGameServerClusterResponse.Builder clearEtag()
The ETag of the game server cluster.
string etag = 2;public PreviewUpdateGameServerClusterResponse.Builder setEtagBytes(ByteString value)
The ETag of the game server cluster.
string etag = 2;value - The bytes for etag to set.public boolean hasTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;hasTargetState in interface PreviewUpdateGameServerClusterResponseOrBuilderpublic TargetState getTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;getTargetState in interface PreviewUpdateGameServerClusterResponseOrBuilderpublic PreviewUpdateGameServerClusterResponse.Builder setTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public PreviewUpdateGameServerClusterResponse.Builder setTargetState(TargetState.Builder builderForValue)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public PreviewUpdateGameServerClusterResponse.Builder mergeTargetState(TargetState value)
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public PreviewUpdateGameServerClusterResponse.Builder clearTargetState()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public TargetState.Builder getTargetStateBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;public TargetStateOrBuilder getTargetStateOrBuilder()
The target state.
.google.cloud.gaming.v1alpha.TargetState target_state = 3;getTargetStateOrBuilder in interface PreviewUpdateGameServerClusterResponseOrBuilderpublic final PreviewUpdateGameServerClusterResponse.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>public final PreviewUpdateGameServerClusterResponse.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<PreviewUpdateGameServerClusterResponse.Builder>Copyright © 2020 Google LLC. All rights reserved.