public interface TargetDetailsOrBuilder extends MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
TargetDetails.TargetFleetDetails |
getFleetDetails(int index)
Agones fleet details for game server clusters and deployments.
|
int |
getFleetDetailsCount()
Agones fleet details for game server clusters and deployments.
|
List<TargetDetails.TargetFleetDetails> |
getFleetDetailsList()
Agones fleet details for game server clusters and deployments.
|
TargetDetails.TargetFleetDetailsOrBuilder |
getFleetDetailsOrBuilder(int index)
Agones fleet details for game server clusters and deployments.
|
List<? extends TargetDetails.TargetFleetDetailsOrBuilder> |
getFleetDetailsOrBuilderList()
Agones fleet details for game server clusters and deployments.
|
String |
getGameServerClusterName()
The game server cluster name.
|
ByteString |
getGameServerClusterNameBytes()
The game server cluster name.
|
String |
getGameServerDeploymentName()
The game server deployment name.
|
ByteString |
getGameServerDeploymentNameBytes()
The game server deployment name.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
isInitialized
String getGameServerClusterName()
The game server cluster name. It is of the form `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster_id}`
string game_server_cluster_name = 1;
ByteString getGameServerClusterNameBytes()
The game server cluster name. It is of the form `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster_id}`
string game_server_cluster_name = 1;
String getGameServerDeploymentName()
The game server deployment name. It is of the form `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`
string game_server_deployment_name = 2;
ByteString getGameServerDeploymentNameBytes()
The game server deployment name. It is of the form `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`
string game_server_deployment_name = 2;
List<TargetDetails.TargetFleetDetails> getFleetDetailsList()
Agones fleet details for game server clusters and deployments.
repeated .google.cloud.gaming.v1alpha.TargetDetails.TargetFleetDetails fleet_details = 3;
TargetDetails.TargetFleetDetails getFleetDetails(int index)
Agones fleet details for game server clusters and deployments.
repeated .google.cloud.gaming.v1alpha.TargetDetails.TargetFleetDetails fleet_details = 3;
int getFleetDetailsCount()
Agones fleet details for game server clusters and deployments.
repeated .google.cloud.gaming.v1alpha.TargetDetails.TargetFleetDetails fleet_details = 3;
List<? extends TargetDetails.TargetFleetDetailsOrBuilder> getFleetDetailsOrBuilderList()
Agones fleet details for game server clusters and deployments.
repeated .google.cloud.gaming.v1alpha.TargetDetails.TargetFleetDetails fleet_details = 3;
TargetDetails.TargetFleetDetailsOrBuilder getFleetDetailsOrBuilder(int index)
Agones fleet details for game server clusters and deployments.
repeated .google.cloud.gaming.v1alpha.TargetDetails.TargetFleetDetails fleet_details = 3;
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