public static final class UpdateGameServerClusterRequest.Builder extends GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder> implements UpdateGameServerClusterRequestOrBuilder
Request message for GameServerClustersService.UpdateGameServerCluster.Protobuf type
google.cloud.gaming.v1alpha.UpdateGameServerClusterRequestgetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionequals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitfindInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneofmergeFrompublic static final Descriptors.Descriptor getDescriptor()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder clear()
clear in interface Message.Builderclear in interface MessageLite.Builderclear in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface Message.BuildergetDescriptorForType in interface MessageOrBuildergetDescriptorForType in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest getDefaultInstanceForType()
getDefaultInstanceForType in interface MessageLiteOrBuildergetDefaultInstanceForType in interface MessageOrBuilderpublic UpdateGameServerClusterRequest build()
build in interface Message.Builderbuild in interface MessageLite.Builderpublic UpdateGameServerClusterRequest buildPartial()
buildPartial in interface Message.BuilderbuildPartial in interface MessageLite.Builderpublic UpdateGameServerClusterRequest.Builder clone()
clone in interface Message.Builderclone in interface MessageLite.Builderclone in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
setField in interface Message.BuildersetField in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder clearField(Descriptors.FieldDescriptor field)
clearField in interface Message.BuilderclearField in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
clearOneof in interface Message.BuilderclearOneof in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField in interface Message.BuildersetRepeatedField in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
addRepeatedField in interface Message.BuilderaddRepeatedField in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder mergeFrom(Message other)
mergeFrom in interface Message.BuildermergeFrom in class AbstractMessage.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder mergeFrom(UpdateGameServerClusterRequest other)
public final boolean isInitialized()
isInitialized in interface MessageLiteOrBuilderisInitialized in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public UpdateGameServerClusterRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface Message.BuildermergeFrom in interface MessageLite.BuildermergeFrom in class AbstractMessage.Builder<UpdateGameServerClusterRequest.Builder>IOExceptionpublic boolean hasGameServerCluster()
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
hasGameServerCluster in interface UpdateGameServerClusterRequestOrBuilderpublic GameServerCluster getGameServerCluster()
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
getGameServerCluster in interface UpdateGameServerClusterRequestOrBuilderpublic UpdateGameServerClusterRequest.Builder setGameServerCluster(GameServerCluster value)
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerClusterRequest.Builder setGameServerCluster(GameServerCluster.Builder builderForValue)
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerClusterRequest.Builder mergeGameServerCluster(GameServerCluster value)
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerClusterRequest.Builder clearGameServerCluster()
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
public GameServerCluster.Builder getGameServerClusterBuilder()
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
public GameServerClusterOrBuilder getGameServerClusterOrBuilder()
Required. The game server cluster to be updated. Only fields specified in update_mask are updated.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 1 [(.google.api.field_behavior) = REQUIRED];
getGameServerClusterOrBuilder in interface UpdateGameServerClusterRequestOrBuilderpublic boolean hasUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
hasUpdateMask in interface UpdateGameServerClusterRequestOrBuilderpublic FieldMask getUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMask in interface UpdateGameServerClusterRequestOrBuilderpublic UpdateGameServerClusterRequest.Builder setUpdateMask(FieldMask value)
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerClusterRequest.Builder setUpdateMask(FieldMask.Builder builderForValue)
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerClusterRequest.Builder mergeUpdateMask(FieldMask value)
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public UpdateGameServerClusterRequest.Builder clearUpdateMask()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public FieldMask.Builder getUpdateMaskBuilder()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
public FieldMaskOrBuilder getUpdateMaskOrBuilder()
Required. Mask of fields to update. At least one path must be supplied in this field. For the `FieldMask` definition, see https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
.google.protobuf.FieldMask update_mask = 2 [(.google.api.field_behavior) = REQUIRED];
getUpdateMaskOrBuilder in interface UpdateGameServerClusterRequestOrBuilderpublic final UpdateGameServerClusterRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
setUnknownFields in interface Message.BuildersetUnknownFields in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>public final UpdateGameServerClusterRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
mergeUnknownFields in interface Message.BuildermergeUnknownFields in class GeneratedMessageV3.Builder<UpdateGameServerClusterRequest.Builder>Copyright © 2020 Google LLC. All rights reserved.