Class: Google::Cloud::Gaming::V1::GameServerClustersService::Client

Inherits:
Object
  • Object
show all
Includes:
Paths
Defined in:
lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb

Overview

Client for the GameServerClustersService service.

The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.

Defined Under Namespace

Classes: Configuration

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Paths

#game_server_cluster_path, #realm_path

Constructor Details

#initialize {|config| ... } ⇒ Client

Create a new GameServerClustersService client object.

Examples:


# Create a client using the default configuration
client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a client using a custom configuration
client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Client.new do |config|
  config.timeout = 10.0
end

Yields:

  • (config)

    Configure the GameServerClustersService client.

Yield Parameters:



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 141

def initialize
  # These require statements are intentionally placed here to initialize
  # the gRPC module only when it's required.
  # See https://github.com/googleapis/toolkit/issues/446
  require "gapic/grpc"
  require "google/cloud/gaming/v1/game_server_clusters_service_services_pb"

  # Create the configuration object
  @config = Configuration.new Client.configure

  # Yield the configuration if needed
  yield @config if block_given?

  # Create credentials
  credentials = @config.credentials
  # Use self-signed JWT if the endpoint is unchanged from default,
  # but only if the default endpoint does not have a region prefix.
  enable_self_signed_jwt = @config.endpoint == Configuration::DEFAULT_ENDPOINT &&
                           !@config.endpoint.split(".").first.include?("-")
  credentials ||= Credentials.default scope: @config.scope,
                                      enable_self_signed_jwt: enable_self_signed_jwt
  if credentials.is_a?(::String) || credentials.is_a?(::Hash)
    credentials = Credentials.new credentials, scope: @config.scope
  end
  @quota_project_id = @config.quota_project
  @quota_project_id ||= credentials.quota_project_id if credentials.respond_to? :quota_project_id

  @operations_client = Operations.new do |config|
    config.credentials = credentials
    config.quota_project = @quota_project_id
    config.endpoint = @config.endpoint
  end

  @game_server_clusters_service_stub = ::Gapic::ServiceStub.new(
    ::Google::Cloud::Gaming::V1::GameServerClustersService::Stub,
    credentials:  credentials,
    endpoint:     @config.endpoint,
    channel_args: @config.channel_args,
    interceptors: @config.interceptors
  )
end

Instance Attribute Details

#operations_client::Google::Cloud::Gaming::V1::GameServerClustersService::Operations (readonly)

Get the associated client for long-running operations.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 188

def operations_client
  @operations_client
end

Class Method Details

.configure {|config| ... } ⇒ Client::Configuration

Configure the GameServerClustersService Client class.

See Configuration for a description of the configuration fields.

Examples:


# Modify the configuration for all GameServerClustersService clients
::Google::Cloud::Gaming::V1::GameServerClustersService::Client.configure do |config|
  config.timeout = 10.0
end

Yields:

  • (config)

    Configure the Client client.

Yield Parameters:

Returns:



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 57

def self.configure
  @configure ||= begin
    namespace = ["Google", "Cloud", "Gaming", "V1"]
    parent_config = while namespace.any?
                      parent_name = namespace.join "::"
                      parent_const = const_get parent_name
                      break parent_const.configure if parent_const.respond_to? :configure
                      namespace.pop
                    end
    default_config = Client::Configuration.new parent_config

    default_config.rpcs.list_game_server_clusters.timeout = 60.0
    default_config.rpcs.list_game_server_clusters.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.get_game_server_cluster.timeout = 60.0
    default_config.rpcs.get_game_server_cluster.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.create_game_server_cluster.timeout = 120.0

    default_config.rpcs.preview_create_game_server_cluster.timeout = 60.0
    default_config.rpcs.preview_create_game_server_cluster.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.delete_game_server_cluster.timeout = 60.0

    default_config.rpcs.preview_delete_game_server_cluster.timeout = 60.0
    default_config.rpcs.preview_delete_game_server_cluster.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config.rpcs.update_game_server_cluster.timeout = 60.0

    default_config.rpcs.preview_update_game_server_cluster.timeout = 60.0
    default_config.rpcs.preview_update_game_server_cluster.retry_policy = {
      initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14]
    }

    default_config
  end
  yield @configure if block_given?
  @configure
end

Instance Method Details

#configure {|config| ... } ⇒ Client::Configuration

Configure the GameServerClustersService Client instance.

The configuration is set to the derived mode, meaning that values can be changed, but structural changes (adding new fields, etc.) are not allowed. Structural changes should be made on configure.

See Configuration for a description of the configuration fields.

Yields:

  • (config)

    Configure the Client client.

Yield Parameters:

Returns:



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 120

def configure
  yield @config if block_given?
  @config
end

#create_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation #create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil) ⇒ ::Gapic::Operation

Creates a new game server cluster in a given project and location.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::CreateGameServerClusterRequest.new

# Call the create_game_server_cluster method.
result = client.create_game_server_cluster request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #create_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to create_game_server_cluster via a request object, either of type CreateGameServerClusterRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::CreateGameServerClusterRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil) ⇒ ::Gapic::Operation

    Pass arguments to create_game_server_cluster via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • parent (::String) (defaults to: nil)

      Required. The parent resource name, in the following form: projects/{project}/locations/{location}/realms/{realm-id}.

    • game_server_cluster_id (::String) (defaults to: nil)

      Required. The ID of the game server cluster resource to be created.

    • game_server_cluster (::Google::Cloud::Gaming::V1::GameServerCluster, ::Hash) (defaults to: nil)

      Required. The game server cluster resource to be created.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 452

def create_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::CreateGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.create_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.parent
    header_params["parent"] = request.parent
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.create_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.create_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :create_game_server_cluster, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#delete_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation #delete_game_server_cluster(name: nil) ⇒ ::Gapic::Operation

Deletes a single game server cluster.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest.new

# Call the delete_game_server_cluster method.
result = client.delete_game_server_cluster request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #delete_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to delete_game_server_cluster via a request object, either of type DeleteGameServerClusterRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #delete_game_server_cluster(name: nil) ⇒ ::Gapic::Operation

    Pass arguments to delete_game_server_cluster via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server cluster to delete, in the following form: projects/{project}/locations/{location}/gameServerClusters/{cluster}.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 642

def delete_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.delete_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.delete_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.delete_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :delete_game_server_cluster, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#get_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster #get_game_server_cluster(name: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster

Gets details of a single game server cluster.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::GetGameServerClusterRequest.new

# Call the get_game_server_cluster method.
result = client.get_game_server_cluster request

# The returned object is of type Google::Cloud::Gaming::V1::GameServerCluster.
p result

Overloads:

  • #get_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster

    Pass arguments to get_game_server_cluster via a request object, either of type Google::Cloud::Gaming::V1::GetGameServerClusterRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::GetGameServerClusterRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #get_game_server_cluster(name: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster

    Pass arguments to get_game_server_cluster via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server cluster to retrieve, in the following form: projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}.

    • view (::Google::Cloud::Gaming::V1::GameServerClusterView) (defaults to: nil)

      Optional. View for the returned GameServerCluster objects. When FULL is specified, the cluster_state field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the cluster_state field.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 355

def get_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::GetGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.get_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.get_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.get_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :get_game_server_cluster, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#list_game_server_clusters(request, options = nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster> #list_game_server_clusters(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil, view: nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster>

Lists game server clusters in a given project and location.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::ListGameServerClustersRequest.new

# Call the list_game_server_clusters method.
result = client.list_game_server_clusters request

# The returned object is of type Gapic::PagedEnumerable. You can iterate
# over elements, and API calls will be issued to fetch pages as needed.
result.each do |item|
  # Each element is of type ::Google::Cloud::Gaming::V1::GameServerCluster.
  p item
end

Overloads:

  • #list_game_server_clusters(request, options = nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster>

    Pass arguments to list_game_server_clusters via a request object, either of type ListGameServerClustersRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::ListGameServerClustersRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #list_game_server_clusters(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil, view: nil) ⇒ ::Gapic::PagedEnumerable<::Google::Cloud::Gaming::V1::GameServerCluster>

    Pass arguments to list_game_server_clusters via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • parent (::String) (defaults to: nil)

      Required. The parent resource name, in the following form: "projects/{project}/locations/{location}/realms/{realm}".

    • page_size (::Integer) (defaults to: nil)

      Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response's next_page_token to determine if there are more GameServerClusters left to be queried.

    • page_token (::String) (defaults to: nil)

      Optional. The next_page_token value returned from a previous List request, if any.

    • filter (::String) (defaults to: nil)

      Optional. The filter to apply to list results.

    • order_by (::String) (defaults to: nil)

      Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.

    • view (::Google::Cloud::Gaming::V1::GameServerClusterView) (defaults to: nil)

      Optional. View for the returned GameServerCluster objects. When FULL is specified, the cluster_state field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the cluster_state field.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 261

def list_game_server_clusters request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::ListGameServerClustersRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.list_game_server_clusters..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.parent
    header_params["parent"] = request.parent
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.list_game_server_clusters.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.list_game_server_clusters.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :list_game_server_clusters, request, options: options do |response, operation|
    response = ::Gapic::PagedEnumerable.new @game_server_clusters_service_stub, :list_game_server_clusters, request, response, operation, options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#preview_create_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse #preview_create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil, preview_time: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse

Previews creation of a new game server cluster in a given project and location.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest.new

# Call the preview_create_game_server_cluster method.
result = client.preview_create_game_server_cluster request

# The returned object is of type Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse.
p result

Overloads:

  • #preview_create_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse

    Pass arguments to preview_create_game_server_cluster via a request object, either of type PreviewCreateGameServerClusterRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #preview_create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil, preview_time: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse

    Pass arguments to preview_create_game_server_cluster via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • parent (::String) (defaults to: nil)

      Required. The parent resource name, in the following form: projects/{project}/locations/{location}/realms/{realm}.

    • game_server_cluster_id (::String) (defaults to: nil)

      Required. The ID of the game server cluster resource to be created.

    • game_server_cluster (::Google::Cloud::Gaming::V1::GameServerCluster, ::Hash) (defaults to: nil)

      Required. The game server cluster resource to be created.

    • preview_time (::Google::Protobuf::Timestamp, ::Hash) (defaults to: nil)

      Optional. The target timestamp to compute the preview.

    • view (::Google::Cloud::Gaming::V1::GameServerClusterView) (defaults to: nil)

      Optional. This field is deprecated, preview will always return KubernetesClusterState.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 549

def preview_create_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.preview_create_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.parent
    header_params["parent"] = request.parent
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.preview_create_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.preview_create_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :preview_create_game_server_cluster, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#preview_delete_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse #preview_delete_game_server_cluster(name: nil, preview_time: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse

Previews deletion of a single game server cluster.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest.new

# Call the preview_delete_game_server_cluster method.
result = client.preview_delete_game_server_cluster request

# The returned object is of type Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse.
p result

Overloads:

  • #preview_delete_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse

    Pass arguments to preview_delete_game_server_cluster via a request object, either of type PreviewDeleteGameServerClusterRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #preview_delete_game_server_cluster(name: nil, preview_time: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse

    Pass arguments to preview_delete_game_server_cluster via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

    • name (::String) (defaults to: nil)

      Required. The name of the game server cluster to delete, in the following form: projects/{project}/locations/{location}/gameServerClusters/{cluster}.

    • preview_time (::Google::Protobuf::Timestamp, ::Hash) (defaults to: nil)

      Optional. The target timestamp to compute the preview.

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 731

def preview_delete_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.preview_delete_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.name
    header_params["name"] = request.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.preview_delete_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.preview_delete_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :preview_delete_game_server_cluster, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#preview_update_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse #preview_update_game_server_cluster(game_server_cluster: nil, update_mask: nil, preview_time: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse

Previews updating a GameServerCluster.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterRequest.new

# Call the preview_update_game_server_cluster method.
result = client.preview_update_game_server_cluster request

# The returned object is of type Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse.
p result

Overloads:

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

Returns:

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 921

def preview_update_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.preview_update_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.game_server_cluster&.name
    header_params["game_server_cluster.name"] = request.game_server_cluster.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.preview_update_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.preview_update_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :preview_update_game_server_cluster, request, options: options do |response, operation|
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end

#update_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation #update_game_server_cluster(game_server_cluster: nil, update_mask: nil) ⇒ ::Gapic::Operation

Patches a single game server cluster.

Examples:

Basic example

require "google/cloud/gaming/v1"

# Create a client object. The client can be reused for multiple calls.
client = Google::Cloud::Gaming::V1::GameServerClustersService::Client.new

# Create a request. To set request fields, pass in keyword arguments.
request = Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest.new

# Call the update_game_server_cluster method.
result = client.update_game_server_cluster request

# The returned object is of type Gapic::Operation. You can use it to
# check the status of an operation, cancel it, or wait for results.
# Here is how to wait for a response.
result.wait_until_done! timeout: 60
if result.response?
  p result.response
else
  puts "No response received."
end

Overloads:

  • #update_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation

    Pass arguments to update_game_server_cluster via a request object, either of type UpdateGameServerClusterRequest or an equivalent Hash.

    Parameters:

    • request (::Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest, ::Hash)

      A request object representing the call parameters. Required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash.

    • options (::Gapic::CallOptions, ::Hash) (defaults to: nil)

      Overrides the default settings for this call, e.g, timeout, retries, etc. Optional.

  • #update_game_server_cluster(game_server_cluster: nil, update_mask: nil) ⇒ ::Gapic::Operation

    Pass arguments to update_game_server_cluster via keyword arguments. Note that at least one keyword argument is required. To specify no parameters, or to keep all the default parameter values, pass an empty Hash as a request object (see above).

    Parameters:

Yields:

  • (response, operation)

    Access the result along with the RPC operation

Yield Parameters:

  • response (::Gapic::Operation)
  • operation (::GRPC::ActiveCall::Operation)

Returns:

  • (::Gapic::Operation)

Raises:

  • (::Google::Cloud::Error)

    if the RPC is aborted.



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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb', line 828

def update_game_server_cluster request, options = nil
  raise ::ArgumentError, "request must be provided" if request.nil?

  request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest

  # Converts hash and nil to an options object
  options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

  # Customize the options with defaults
   = @config.rpcs.update_game_server_cluster..to_h

  # Set x-goog-api-client and x-goog-user-project headers
  [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
    lib_name: @config.lib_name, lib_version: @config.lib_version,
    gapic_version: ::Google::Cloud::Gaming::V1::VERSION
  [:"x-goog-user-project"] = @quota_project_id if @quota_project_id

  header_params = {}
  if request.game_server_cluster&.name
    header_params["game_server_cluster.name"] = request.game_server_cluster.name
  end

  request_params_header = header_params.map { |k, v| "#{k}=#{v}" }.join("&")
  [:"x-goog-request-params"] ||= request_params_header

  options.apply_defaults timeout:      @config.rpcs.update_game_server_cluster.timeout,
                         metadata:     ,
                         retry_policy: @config.rpcs.update_game_server_cluster.retry_policy

  options.apply_defaults timeout:      @config.timeout,
                         metadata:     @config.,
                         retry_policy: @config.retry_policy

  @game_server_clusters_service_stub.call_rpc :update_game_server_cluster, request, options: options do |response, operation|
    response = ::Gapic::Operation.new response, @operations_client, options: options
    yield response, operation if block_given?
    return response
  end
rescue ::GRPC::BadStatus => e
  raise ::Google::Cloud::Error.from_error(e)
end