Module: Google::Cloud::Gaming::V1::GameServerClustersService
- Defined in:
- lib/google/cloud/gaming/v1/game_server_clusters_service.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/rest.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/paths.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/client.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/operations.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/credentials.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/rest/operations.rb,
lib/google/cloud/gaming/v1/game_server_clusters_service/rest/service_stub.rb
Overview
The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.
To load this service and instantiate a REST client:
require "google/cloud/gaming/v1/game_server_clusters_service/rest"
client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Client.new
Defined Under Namespace
Modules: Paths, Rest Classes: Client, Credentials, Operations