Class: Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Client
- Inherits:
-
Object
- Object
- Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Client
- Includes:
- Paths
- Defined in:
- lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb
Overview
REST client for the GameServerClustersService service.
The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.
Defined Under Namespace
Classes: Configuration
Instance Attribute Summary collapse
-
#operations_client ⇒ ::Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Operations
readonly
Get the associated client for long-running operations.
Class Method Summary collapse
-
.configure {|config| ... } ⇒ Client::Configuration
Configure the GameServerClustersService Client class.
Instance Method Summary collapse
-
#configure {|config| ... } ⇒ Client::Configuration
Configure the GameServerClustersService Client instance.
-
#create_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Gapic::Operation
Creates a new game server cluster in a given project and location.
-
#delete_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Gapic::Operation
Deletes a single game server cluster.
-
#get_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster
Gets details of a single game server cluster.
-
#initialize {|config| ... } ⇒ Client
constructor
Create a new GameServerClustersService REST client object.
-
#list_game_server_clusters(request, options = nil) {|result, operation| ... } ⇒ ::Google::Cloud::Gaming::V1::ListGameServerClustersResponse
Lists game server clusters in a given project and location.
-
#preview_create_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse
Previews creation of a new game server cluster in a given project and location.
-
#preview_delete_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse
Previews deletion of a single game server cluster.
-
#preview_update_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse
Previews updating a GameServerCluster.
-
#update_game_server_cluster(request, options = nil) {|result, operation| ... } ⇒ ::Gapic::Operation
Patches a single game server cluster.
Methods included from Paths
#game_server_cluster_path, #realm_path
Constructor Details
#initialize {|config| ... } ⇒ Client
Create a new GameServerClustersService REST client object.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 143 def initialize # Create the configuration object @config = Configuration.new Client.configure # Yield the configuration if needed yield @config if block_given? # Create credentials credentials = @config.credentials # Use self-signed JWT if the endpoint is unchanged from default, # but only if the default endpoint does not have a region prefix. enable_self_signed_jwt = @config.endpoint == Configuration::DEFAULT_ENDPOINT && !@config.endpoint.split(".").first.include?("-") credentials ||= Credentials.default scope: @config.scope, enable_self_signed_jwt: enable_self_signed_jwt if credentials.is_a?(::String) || credentials.is_a?(::Hash) credentials = Credentials.new credentials, scope: @config.scope end @quota_project_id = @config.quota_project @quota_project_id ||= credentials.quota_project_id if credentials.respond_to? :quota_project_id @operations_client = ::Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Operations.new do |config| config.credentials = credentials config.quota_project = @quota_project_id config.endpoint = @config.endpoint end @game_server_clusters_service_stub = ::Google::Cloud::Gaming::V1::GameServerClustersService::Rest::ServiceStub.new endpoint: @config.endpoint, credentials: credentials end |
Instance Attribute Details
#operations_client ⇒ ::Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Operations (readonly)
Get the associated client for long-running operations.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 179 def operations_client @operations_client end |
Class Method Details
.configure {|config| ... } ⇒ Client::Configuration
Configure the GameServerClustersService Client class.
See Configuration for a description of the configuration fields.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 59 def self.configure @configure ||= begin namespace = ["Google", "Cloud", "Gaming", "V1"] parent_config = while namespace.any? parent_name = namespace.join "::" parent_const = const_get parent_name break parent_const.configure if parent_const.respond_to? :configure namespace.pop end default_config = Client::Configuration.new parent_config default_config.rpcs.list_game_server_clusters.timeout = 60.0 default_config.rpcs.list_game_server_clusters.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.get_game_server_cluster.timeout = 60.0 default_config.rpcs.get_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.create_game_server_cluster.timeout = 120.0 default_config.rpcs.preview_create_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_create_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.delete_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_delete_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_delete_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config.rpcs.update_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_update_game_server_cluster.timeout = 60.0 default_config.rpcs.preview_update_game_server_cluster.retry_policy = { initial_delay: 1.0, max_delay: 10.0, multiplier: 1.3, retry_codes: [14] } default_config end yield @configure if block_given? @configure end |
Instance Method Details
#configure {|config| ... } ⇒ Client::Configuration
Configure the GameServerClustersService Client instance.
The configuration is set to the derived mode, meaning that values can be changed, but structural changes (adding new fields, etc.) are not allowed. Structural changes should be made on configure.
See Configuration for a description of the configuration fields.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 122 def configure yield @config if block_given? @config end |
#create_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation #create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil) ⇒ ::Gapic::Operation
Creates a new game server cluster in a given project and location.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 368 def create_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::CreateGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.create_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.create_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.create_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.create_game_server_cluster request, do |result, operation| result = ::Gapic::Operation.new result, @operations_client, options: yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#delete_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation #delete_game_server_cluster(name: nil) ⇒ ::Gapic::Operation
Deletes a single game server cluster.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 505 def delete_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::DeleteGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.delete_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.delete_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.delete_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.delete_game_server_cluster request, do |result, operation| result = ::Gapic::Operation.new result, @operations_client, options: yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#get_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster #get_game_server_cluster(name: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::GameServerCluster
Gets details of a single game server cluster.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 301 def get_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::GetGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.get_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.get_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.get_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.get_game_server_cluster request, do |result, operation| yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#list_game_server_clusters(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::ListGameServerClustersResponse #list_game_server_clusters(parent: nil, page_size: nil, page_token: nil, filter: nil, order_by: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::ListGameServerClustersResponse
Lists game server clusters in a given project and location.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 231 def list_game_server_clusters request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::ListGameServerClustersRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.list_game_server_clusters..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.list_game_server_clusters.timeout, metadata: , retry_policy: @config.rpcs.list_game_server_clusters.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.list_game_server_clusters request, do |result, operation| yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#preview_create_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse #preview_create_game_server_cluster(parent: nil, game_server_cluster_id: nil, game_server_cluster: nil, preview_time: nil, view: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterResponse
Previews creation of a new game server cluster in a given project and location.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 442 def preview_create_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewCreateGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.preview_create_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.preview_create_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.preview_create_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.preview_create_game_server_cluster request, do |result, operation| yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#preview_delete_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse #preview_delete_game_server_cluster(name: nil, preview_time: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterResponse
Previews deletion of a single game server cluster.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 571 def preview_delete_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewDeleteGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.preview_delete_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.preview_delete_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.preview_delete_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.preview_delete_game_server_cluster request, do |result, operation| yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#preview_update_game_server_cluster(request, options = nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse #preview_update_game_server_cluster(game_server_cluster: nil, update_mask: nil, preview_time: nil) ⇒ ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterResponse
Previews updating a GameServerCluster.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 708 def preview_update_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::PreviewUpdateGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.preview_update_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.preview_update_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.preview_update_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.preview_update_game_server_cluster request, do |result, operation| yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |
#update_game_server_cluster(request, options = nil) ⇒ ::Gapic::Operation #update_game_server_cluster(game_server_cluster: nil, update_mask: nil) ⇒ ::Gapic::Operation
Patches a single game server cluster.
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# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 638 def update_game_server_cluster request, = nil raise ::ArgumentError, "request must be provided" if request.nil? request = ::Gapic::Protobuf.coerce request, to: ::Google::Cloud::Gaming::V1::UpdateGameServerClusterRequest # Converts hash and nil to an options object = ::Gapic::CallOptions.new(**.to_h) if .respond_to? :to_h # Customize the options with defaults = @config.rpcs.update_game_server_cluster..to_h # Set x-goog-api-client and x-goog-user-project headers [:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \ lib_name: @config.lib_name, lib_version: @config.lib_version, gapic_version: ::Google::Cloud::Gaming::V1::VERSION, transports_version_send: [:rest] [:"x-goog-user-project"] = @quota_project_id if @quota_project_id .apply_defaults timeout: @config.rpcs.update_game_server_cluster.timeout, metadata: , retry_policy: @config.rpcs.update_game_server_cluster.retry_policy .apply_defaults timeout: @config.timeout, metadata: @config., retry_policy: @config.retry_policy @game_server_clusters_service_stub.update_game_server_cluster request, do |result, operation| result = ::Gapic::Operation.new result, @operations_client, options: yield result, operation if block_given? return result end rescue ::Gapic::Rest::Error => e raise ::Google::Cloud::Error.from_error(e) end |