Class: Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Client::Configuration
- Inherits:
-
Object
- Object
- Google::Cloud::Gaming::V1::GameServerClustersService::Rest::Client::Configuration
- Extended by:
- Gapic::Config
- Defined in:
- lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb
Overview
Configuration class for the GameServerClustersService REST API.
This class represents the configuration for GameServerClustersService REST, providing control over timeouts, retry behavior, logging, transport parameters, and other low-level controls. Certain parameters can also be applied individually to specific RPCs. See Rpcs for a list of RPCs that can be configured independently.
Configuration can be applied globally to all clients, or to a single client on construction.
Defined Under Namespace
Classes: Rpcs
Constant Summary collapse
- DEFAULT_ENDPOINT =
"gameservices.googleapis.com"
Instance Attribute Summary collapse
-
#credentials ⇒ ::Object
Credentials to send with calls.
-
#endpoint ⇒ ::String
The hostname or hostname:port of the service endpoint.
-
#lib_name ⇒ ::String
The library name as recorded in instrumentation and logging.
-
#lib_version ⇒ ::String
The library version as recorded in instrumentation and logging.
-
#metadata ⇒ ::Hash{::Symbol=>::String}
Additional headers to be sent with the call.
-
#quota_project ⇒ ::String
A separate project against which to charge quota.
-
#retry_policy ⇒ ::Hash
The retry policy.
-
#scope ⇒ ::Array<::String>
The OAuth scopes.
-
#timeout ⇒ ::Numeric
The call timeout in seconds.
Instance Method Summary collapse
-
#rpcs ⇒ Rpcs
Configurations for individual RPCs.
Instance Attribute Details
#credentials ⇒ ::Object
Credentials to send with calls. You may provide any of the following types:
- (
String
) The path to a service account key file in JSON format - (
Hash
) A service account key as a Hash - (
Google::Auth::Credentials
) A googleauth credentials object (see the googleauth docs) - (
Signet::OAuth2::Client
) A signet oauth2 client object (see the signet docs) - (
nil
) indicating no credentials
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#endpoint ⇒ ::String
The hostname or hostname:port of the service endpoint.
Defaults to "gameservices.googleapis.com"
.
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#lib_name ⇒ ::String
The library name as recorded in instrumentation and logging
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#lib_version ⇒ ::String
The library version as recorded in instrumentation and logging
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#metadata ⇒ ::Hash{::Symbol=>::String}
Additional headers to be sent with the call.
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#quota_project ⇒ ::String
A separate project against which to charge quota.
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#retry_policy ⇒ ::Hash
The retry policy. The value is a hash with the following keys:
-
:initial_delay
(type:Numeric
) - The initial delay in seconds. -
:max_delay
(type:Numeric
) - The max delay in seconds. -
:multiplier
(type:Numeric
) - The incremental backoff multiplier. -
:retry_codes
(type:Array<String>
) - The error codes that should trigger a retry.
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#scope ⇒ ::Array<::String>
The OAuth scopes
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
#timeout ⇒ ::Numeric
The call timeout in seconds.
813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 813 class Configuration extend ::Gapic::Config DEFAULT_ENDPOINT = "gameservices.googleapis.com" config_attr :endpoint, DEFAULT_ENDPOINT, ::String config_attr :credentials, nil do |value| allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client, nil] allowed.any? { |klass| klass === value } end config_attr :scope, nil, ::String, ::Array, nil config_attr :lib_name, nil, ::String, nil config_attr :lib_version, nil, ::String, nil config_attr :timeout, nil, ::Numeric, nil config_attr :metadata, nil, ::Hash, nil config_attr :retry_policy, nil, ::Hash, ::Proc, nil config_attr :quota_project, nil, ::String, nil # @private def initialize parent_config = nil @parent_config = parent_config unless parent_config.nil? yield self if block_given? end ## # Configurations for individual RPCs # @return [Rpcs] # def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end ## # Configuration RPC class for the GameServerClustersService API. # # Includes fields providing the configuration for each RPC in this service. # Each configuration object is of type `Gapic::Config::Method` and includes # the following configuration fields: # # * `timeout` (*type:* `Numeric`) - The call timeout in seconds # * `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers # * `retry_policy (*type:* `Hash`) - The retry policy. The policy fields # include the following keys: # * `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds. # * `:max_delay` (*type:* `Numeric`) - The max delay in seconds. # * `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier. # * `:retry_codes` (*type:* `Array<String>`) - The error codes that should # trigger a retry. # class Rpcs ## # RPC-specific configuration for `list_game_server_clusters` # @return [::Gapic::Config::Method] # attr_reader :list_game_server_clusters ## # RPC-specific configuration for `get_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :get_game_server_cluster ## # RPC-specific configuration for `create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :create_game_server_cluster ## # RPC-specific configuration for `preview_create_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_create_game_server_cluster ## # RPC-specific configuration for `delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :delete_game_server_cluster ## # RPC-specific configuration for `preview_delete_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_delete_game_server_cluster ## # RPC-specific configuration for `update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :update_game_server_cluster ## # RPC-specific configuration for `preview_update_game_server_cluster` # @return [::Gapic::Config::Method] # attr_reader :preview_update_game_server_cluster # @private def initialize parent_rpcs = nil list_game_server_clusters_config = parent_rpcs.list_game_server_clusters if parent_rpcs.respond_to? :list_game_server_clusters @list_game_server_clusters = ::Gapic::Config::Method.new list_game_server_clusters_config get_game_server_cluster_config = parent_rpcs.get_game_server_cluster if parent_rpcs.respond_to? :get_game_server_cluster @get_game_server_cluster = ::Gapic::Config::Method.new get_game_server_cluster_config create_game_server_cluster_config = parent_rpcs.create_game_server_cluster if parent_rpcs.respond_to? :create_game_server_cluster @create_game_server_cluster = ::Gapic::Config::Method.new create_game_server_cluster_config preview_create_game_server_cluster_config = parent_rpcs.preview_create_game_server_cluster if parent_rpcs.respond_to? :preview_create_game_server_cluster @preview_create_game_server_cluster = ::Gapic::Config::Method.new preview_create_game_server_cluster_config delete_game_server_cluster_config = parent_rpcs.delete_game_server_cluster if parent_rpcs.respond_to? :delete_game_server_cluster @delete_game_server_cluster = ::Gapic::Config::Method.new delete_game_server_cluster_config preview_delete_game_server_cluster_config = parent_rpcs.preview_delete_game_server_cluster if parent_rpcs.respond_to? :preview_delete_game_server_cluster @preview_delete_game_server_cluster = ::Gapic::Config::Method.new preview_delete_game_server_cluster_config update_game_server_cluster_config = parent_rpcs.update_game_server_cluster if parent_rpcs.respond_to? :update_game_server_cluster @update_game_server_cluster = ::Gapic::Config::Method.new update_game_server_cluster_config preview_update_game_server_cluster_config = parent_rpcs.preview_update_game_server_cluster if parent_rpcs.respond_to? :preview_update_game_server_cluster @preview_update_game_server_cluster = ::Gapic::Config::Method.new preview_update_game_server_cluster_config yield self if block_given? end end end |
Instance Method Details
#rpcs ⇒ Rpcs
Configurations for individual RPCs
842 843 844 845 846 847 848 |
# File 'lib/google/cloud/gaming/v1/game_server_clusters_service/rest/client.rb', line 842 def rpcs @rpcs ||= begin parent_rpcs = nil parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs) Rpcs.new parent_rpcs end end |