Show / Hide Table of Contents

Class Player

This is a JSON template for a Player resource.

Inheritance
System.Object
Player
Implements
IDirectResponseSchema
Namespace: Google.Apis.Games.v1.Data
Assembly: Google.Apis.Games.v1.dll
Syntax
public class Player : object, IDirectResponseSchema

Properties

AvatarImageUrl

The base URL for the image that represents the player.

Declaration
public virtual string AvatarImageUrl { get; set; }
Property Value
Type Description
System.String

BannerUrlLandscape

The url to the landscape mode player banner image.

Declaration
public virtual string BannerUrlLandscape { get; set; }
Property Value
Type Description
System.String

BannerUrlPortrait

The url to the portrait mode player banner image.

Declaration
public virtual string BannerUrlPortrait { get; set; }
Property Value
Type Description
System.String

DisplayName

The name to display for the player.

Declaration
public virtual string DisplayName { get; set; }
Property Value
Type Description
System.String

ETag

The ETag of the item.

Declaration
public virtual string ETag { get; set; }
Property Value
Type Description
System.String

ExperienceInfo

An object to represent Play Game experience information for the player.

Declaration
public virtual PlayerExperienceInfo ExperienceInfo { get; set; }
Property Value
Type Description
PlayerExperienceInfo

Kind

Uniquely identifies the type of this resource. Value is always the fixed string games#player.

Declaration
public virtual string Kind { get; set; }
Property Value
Type Description
System.String

LastPlayedWith

Details about the last time this player played a multiplayer game with the currently authenticated player. Populated for PLAYED_WITH player collection members.

Declaration
public virtual Played LastPlayedWith { get; set; }
Property Value
Type Description
Played

Name

An object representation of the individual components of the player's name. For some players, these fields may not be present.

Declaration
public virtual Player.NameData Name { get; set; }
Property Value
Type Description
Player.NameData

OriginalPlayerId

The player ID that was used for this player the first time they signed into the game in question. This is only populated for calls to player.get for the requesting player, only if the player ID has subsequently changed, and only to clients that support remapping player IDs.

Declaration
public virtual string OriginalPlayerId { get; set; }
Property Value
Type Description
System.String

PlayerId

The ID of the player.

Declaration
public virtual string PlayerId { get; set; }
Property Value
Type Description
System.String

PlayerStattus

Declaration
public virtual string PlayerStattus { get; set; }
Property Value
Type Description
System.String

ProfileSettings

The player's profile settings. Controls whether or not the player's profile is visible to other players.

Declaration
public virtual ProfileSettings ProfileSettings { get; set; }
Property Value
Type Description
ProfileSettings

Title

The player's title rewarded for their game activities.

Declaration
public virtual string Title { get; set; }
Property Value
Type Description
System.String

Implements

IDirectResponseSchema
Back to top