public static class GameServerDeploymentsServiceStubSettings.Builder extends com.google.api.gax.rpc.StubSettings.Builder<GameServerDeploymentsServiceStubSettings,GameServerDeploymentsServiceStubSettings.Builder>
Modifier | Constructor and Description |
---|---|
protected |
Builder() |
protected |
Builder(com.google.api.gax.rpc.ClientContext clientContext) |
protected |
Builder(GameServerDeploymentsServiceStubSettings settings) |
Modifier and Type | Method and Description |
---|---|
GameServerDeploymentsServiceStubSettings.Builder |
applyToAllUnaryMethods(com.google.api.core.ApiFunction<com.google.api.gax.rpc.UnaryCallSettings.Builder<?,?>,Void> settingsUpdater)
Applies the given settings updater function to all of the unary API methods in this service.
|
GameServerDeploymentsServiceStubSettings |
build() |
com.google.api.gax.rpc.OperationCallSettings.Builder<CommitRolloutRequest,GameServerDeployment,Empty> |
commitRolloutOperationSettings()
Returns the builder for the settings used for calls to commitRollout.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<CommitRolloutRequest,com.google.longrunning.Operation> |
commitRolloutSettings()
Returns the builder for the settings used for calls to commitRollout.
|
com.google.api.gax.rpc.OperationCallSettings.Builder<CreateGameServerDeploymentRequest,GameServerDeployment,Empty> |
createGameServerDeploymentOperationSettings()
Returns the builder for the settings used for calls to createGameServerDeployment.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<CreateGameServerDeploymentRequest,com.google.longrunning.Operation> |
createGameServerDeploymentSettings()
Returns the builder for the settings used for calls to createGameServerDeployment.
|
com.google.api.gax.rpc.OperationCallSettings.Builder<DeleteGameServerDeploymentRequest,Empty,Empty> |
deleteGameServerDeploymentOperationSettings()
Returns the builder for the settings used for calls to deleteGameServerDeployment.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<DeleteGameServerDeploymentRequest,com.google.longrunning.Operation> |
deleteGameServerDeploymentSettings()
Returns the builder for the settings used for calls to deleteGameServerDeployment.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<GetDeploymentTargetRequest,DeploymentTarget> |
getDeploymentTargetSettings()
Returns the builder for the settings used for calls to getDeploymentTarget.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<GetGameServerDeploymentRequest,GameServerDeployment> |
getGameServerDeploymentSettings()
Returns the builder for the settings used for calls to getGameServerDeployment.
|
com.google.api.gax.rpc.PagedCallSettings.Builder<ListGameServerDeploymentsRequest,ListGameServerDeploymentsResponse,GameServerDeploymentsServiceClient.ListGameServerDeploymentsPagedResponse> |
listGameServerDeploymentsSettings()
Returns the builder for the settings used for calls to listGameServerDeployments.
|
com.google.api.gax.rpc.OperationCallSettings.Builder<RevertRolloutRequest,GameServerDeployment,Empty> |
revertRolloutOperationSettings()
Returns the builder for the settings used for calls to revertRollout.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<RevertRolloutRequest,com.google.longrunning.Operation> |
revertRolloutSettings()
Returns the builder for the settings used for calls to revertRollout.
|
com.google.api.gax.rpc.OperationCallSettings.Builder<SetRolloutTargetRequest,GameServerDeployment,Empty> |
setRolloutTargetOperationSettings()
Returns the builder for the settings used for calls to setRolloutTarget.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<SetRolloutTargetRequest,com.google.longrunning.Operation> |
setRolloutTargetSettings()
Returns the builder for the settings used for calls to setRolloutTarget.
|
com.google.api.gax.rpc.OperationCallSettings.Builder<StartRolloutRequest,GameServerDeployment,Empty> |
startRolloutOperationSettings()
Returns the builder for the settings used for calls to startRollout.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<StartRolloutRequest,com.google.longrunning.Operation> |
startRolloutSettings()
Returns the builder for the settings used for calls to startRollout.
|
com.google.common.collect.ImmutableList<com.google.api.gax.rpc.UnaryCallSettings.Builder<?,?>> |
unaryMethodSettingsBuilders() |
com.google.api.gax.rpc.OperationCallSettings.Builder<UpdateGameServerDeploymentRequest,GameServerDeployment,Empty> |
updateGameServerDeploymentOperationSettings()
Returns the builder for the settings used for calls to updateGameServerDeployment.
|
com.google.api.gax.rpc.UnaryCallSettings.Builder<UpdateGameServerDeploymentRequest,com.google.longrunning.Operation> |
updateGameServerDeploymentSettings()
Returns the builder for the settings used for calls to updateGameServerDeployment.
|
applyToAllUnaryMethods, getClock, getCredentialsProvider, getEndpoint, getExecutorProvider, getHeaderProvider, getInternalHeaderProvider, getStreamWatchdogCheckInterval, getStreamWatchdogProvider, getTracerFactory, getTransportChannelProvider, self, setClock, setCredentialsProvider, setEndpoint, setExecutorProvider, setHeaderProvider, setInternalHeaderProvider, setStreamWatchdogCheckInterval, setStreamWatchdogProvider, setTracerFactory, setTransportChannelProvider, toString
protected Builder()
protected Builder(com.google.api.gax.rpc.ClientContext clientContext)
protected Builder(GameServerDeploymentsServiceStubSettings settings)
public GameServerDeploymentsServiceStubSettings.Builder applyToAllUnaryMethods(com.google.api.core.ApiFunction<com.google.api.gax.rpc.UnaryCallSettings.Builder<?,?>,Void> settingsUpdater) throws Exception
Note: This method does not support applying settings to streaming methods.
Exception
public com.google.common.collect.ImmutableList<com.google.api.gax.rpc.UnaryCallSettings.Builder<?,?>> unaryMethodSettingsBuilders()
public com.google.api.gax.rpc.PagedCallSettings.Builder<ListGameServerDeploymentsRequest,ListGameServerDeploymentsResponse,GameServerDeploymentsServiceClient.ListGameServerDeploymentsPagedResponse> listGameServerDeploymentsSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<GetGameServerDeploymentRequest,GameServerDeployment> getGameServerDeploymentSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<CreateGameServerDeploymentRequest,com.google.longrunning.Operation> createGameServerDeploymentSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<CreateGameServerDeploymentRequest,GameServerDeployment,Empty> createGameServerDeploymentOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<DeleteGameServerDeploymentRequest,com.google.longrunning.Operation> deleteGameServerDeploymentSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<DeleteGameServerDeploymentRequest,Empty,Empty> deleteGameServerDeploymentOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<UpdateGameServerDeploymentRequest,com.google.longrunning.Operation> updateGameServerDeploymentSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<UpdateGameServerDeploymentRequest,GameServerDeployment,Empty> updateGameServerDeploymentOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<StartRolloutRequest,com.google.longrunning.Operation> startRolloutSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<StartRolloutRequest,GameServerDeployment,Empty> startRolloutOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<SetRolloutTargetRequest,com.google.longrunning.Operation> setRolloutTargetSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<SetRolloutTargetRequest,GameServerDeployment,Empty> setRolloutTargetOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<CommitRolloutRequest,com.google.longrunning.Operation> commitRolloutSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<CommitRolloutRequest,GameServerDeployment,Empty> commitRolloutOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<RevertRolloutRequest,com.google.longrunning.Operation> revertRolloutSettings()
@BetaApi(value="The surface for use by generated code is not stable yet and may change in the future.") public com.google.api.gax.rpc.OperationCallSettings.Builder<RevertRolloutRequest,GameServerDeployment,Empty> revertRolloutOperationSettings()
public com.google.api.gax.rpc.UnaryCallSettings.Builder<GetDeploymentTargetRequest,DeploymentTarget> getDeploymentTargetSettings()
public GameServerDeploymentsServiceStubSettings build() throws IOException
build
in class com.google.api.gax.rpc.StubSettings.Builder<GameServerDeploymentsServiceStubSettings,GameServerDeploymentsServiceStubSettings.Builder>
IOException
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