public interface CreateGameServerClusterRequestOrBuilder extends MessageOrBuilder
Modifier and Type | Method and Description |
---|---|
GameServerCluster |
getGameServerCluster()
Required.
|
String |
getGameServerClusterId()
Required.
|
ByteString |
getGameServerClusterIdBytes()
Required.
|
GameServerClusterOrBuilder |
getGameServerClusterOrBuilder()
Required.
|
String |
getParent()
Required.
|
ByteString |
getParentBytes()
Required.
|
boolean |
hasGameServerCluster()
Required.
|
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
isInitialized
String getParent()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
ByteString getParentBytes()
Required. The parent resource name, using the form: `projects/{project}/locations/{location}/realms/{realm-id}`.
string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
String getGameServerClusterId()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];
ByteString getGameServerClusterIdBytes()
Required. The ID of the game server cluster resource to be created.
string game_server_cluster_id = 2 [(.google.api.field_behavior) = REQUIRED];
boolean hasGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerCluster getGameServerCluster()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
GameServerClusterOrBuilder getGameServerClusterOrBuilder()
Required. The game server cluster resource to be created.
.google.cloud.gaming.v1alpha.GameServerCluster game_server_cluster = 3 [(.google.api.field_behavior) = REQUIRED];
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